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com.amanotes.magictilescore

v0.5.0

Published

Magic Tiles Core

Readme

RhythmEngine

Package: com.amanotes.magictilescore
Version: 0.4.0

Professional rhythm game framework for Unity providing state machine management, tile lifecycle, scoring systems, and timing synchronization.


Features

  • 🎮 Complete rhythm game framework with 15-state machine
  • 🎯 Flexible input system (touch, hold, swipe, drag)
  • 🎨 Meta system for dynamic parameters
  • 🚀 Knot system for path-based movement
  • 🔧 Visual warp system for 3D transformations

Documentation

📄 View on Notion

Complete documentation: Docs/RhythmEngine-API.md

Guides:


Installation

Private Registry (Amanotes Internal)

Add to Packages/manifest.json:

{
  "dependencies": {
    "com.amanotes.magictilescore": "0.4.0"
  },
  "scopedRegistries": [{
    "name": "Amanotes Internal",
    "url": "https://gitlab.amanotes.net/api/v4/projects/592/packages/npm",
    "scopes": ["com.amanotes"]
  }]
}

Configure authentication in ~/.upmconfig.toml:

[npmAuth."https://gitlab.amanotes.net/api/v4/projects/592/packages/npm"]
token = "YOUR_GITLAB_PERSONAL_TOKEN"
alwaysAuth = true

Local Development

{
  "dependencies": {
    "com.amanotes.magictilescore": "file:../LocalPackages/MagicTilesCore"
  }
}

Quick Start

public class MyGame : RhythmGameT<MySongNote, MyMatch>
{
    protected override MyMatch CreateMatchData() => new MyMatch();
}

public class MyTile : MonoBehaviour, IRhythmTile, IPoolPrefab
{
    public void OnGet() { }
    public void OnReturn() { }
}

API Reference

Key Classes

RhythmGameT<TSongNote, TMatchData>

  • Purpose: Base game class for rhythm games
  • Key methods: CreateMatchData(), OnGameStart(), OnGameEnd()

RhythmContext

  • Purpose: Central coordinator for all systems
  • Key properties: config, audioPlayer, pool, tileMap

TileContext

  • Purpose: Data bridge between note and visual tile
  • Key properties: note, tile, status, progress

RhythmConfig

  • Purpose: Configuration ScriptableObject
  • Key properties: mp3Offset, touchLatency, visualSpeed

See: Complete API Reference


Dependencies

  • Unity 2021.3+
  • TextMeshPro
  • RhythmJson (com.amanotes.rhythmjson)

Version History

See CHANGELOG.md