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com.amanotes.orchestra

v0.2.41

Published

Orchestra SDK - Amanotes Core Library

Readme

Orchestra SDK

Package: com.amanotes.orchestra v0.2.41
Unity: 2022.3+
Namespace: Amanotes.Orchestra

Core SDK for Amanotes Unity games. Bundles asset management, audio, command system, user profile, and UI utilities. Depends on KView, EventBus, AssetFolder, Audio2, and AmaExtensions.

Quick Start

// Asset management
OrchestraApi.Asset.AddProvider(myProvider);
var clip = OrchestraApi.Asset.GetAsset<AudioClip>("bgm_main");

// Commands
var handler = new CommandHandler();
handler.Register<BuyItemCommand>(cmd => { /* handle */ });
CommandManager.Execute(new BuyItemCommand { itemId = "sword" });

// User profile
UserProfile.SetProp("coins", 100);
int coins = UserProfile.GetProp<int>("coins");

// Server time
DateTime serverTime = OrchestraApi.GetServerTime();

Included Systems

  • OrchestraApi — central API: asset management, server time, frame callbacks
  • AssetManager / IAssetProvider — pluggable asset resolution (scene, scriptable, custom)
  • CommandHandler / CommandManager — command pattern with typed handlers and results
  • UserProfile — persistent user data with meta, props, and command integration
  • AudioMaster — legacy audio system (channel-based)
  • FrameUpdater — lightweight per-frame callback manager
  • FileEntry — serializable file reference

Installing in your project

Add to your Packages/manifest.json:

{
  "dependencies": {
    "com.amanotes.orchestra": "0.2.41"
  },
  "scopedRegistries": [
    {
      "name": "npmjs",
      "url": "https://registry.npmjs.org/",
      "scopes": [
        "com.amanotes"
      ]
    },
    {
      "name": "OpenUPM",
      "url": "https://package.openupm.com",
      "scopes": [
        "com.cysharp"
      ]
    }
  ]
}

All transitive dependencies (kview, eventbus, assetfolder, audio2, extensions, unitask) will be resolved automatically.

Then open Unity — the Package Manager will download everything.

Documentation