com.amanotes.widget2d
v1.1.1
Published
Responsive UI system for Unity
Maintainers
Readme
Widget2D
Package: com.amanotes.widget2d
Version: 1.0.1
Responsive UI system for Unity with automatic screen adaptation and component resizing.
Features
- 🎮 Automatic component resizing
- 🎯 Screen2D for dynamic screen adaptation
- 🎨 WidgetTransform for responsive layouts
- 🚀 Support for SpriteRenderer, BoxCollider, RectTransform, TextMeshPro
- 🔧 ISizeListener interface for custom resize behavior
Documentation
Complete documentation: Docs/Widget2D-API.md
Installation
Add the package to your Unity project via Packages/manifest.json:
{
"dependencies": {
"com.amanotes.widget2d": "1.0.1"
},
"scopedRegistries": [
{
"name": "npmjs",
"url": "https://registry.npmjs.org/",
"scopes": [
"com.amanotes.widget2d"
]
}
]
}Quick Start
public class ResponsiveTile : MonoBehaviour
{
void Start()
{
var widget = GetComponent<Widget2D>();
widget.size = new Vector2(100, 100);
// Widget automatically resizes attached components
}
}API Reference
Key Classes
Widget2D
- Purpose: Core component for responsive UI elements
- Key properties:
size,pivot,width,height - Key methods:
Refresh()
Screen2D
- Purpose: Automatic screen adaptation
- Key methods:
Init()
WidgetTransform
- Purpose: Advanced responsive layout system
- Key properties:
alignX,alignY,scaleX,scaleY - Key methods:
SetSource(),Refresh()
ISizeListener
- Purpose: Interface for custom resize behavior
- Key methods:
OnResize(Vector2 size)
Dependencies
- Unity 2022.3+
- TextMeshPro (optional)
Version History
See CHANGELOG.md
