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com.amanotes.widget2d

v1.1.1

Published

Responsive UI system for Unity

Readme

Widget2D

Package: com.amanotes.widget2d
Version: 1.0.1

Responsive UI system for Unity with automatic screen adaptation and component resizing.


Features

  • 🎮 Automatic component resizing
  • 🎯 Screen2D for dynamic screen adaptation
  • 🎨 WidgetTransform for responsive layouts
  • 🚀 Support for SpriteRenderer, BoxCollider, RectTransform, TextMeshPro
  • 🔧 ISizeListener interface for custom resize behavior

Documentation

📄 View on Notion

Complete documentation: Docs/Widget2D-API.md


Installation

Add the package to your Unity project via Packages/manifest.json:

{
  "dependencies": {
    "com.amanotes.widget2d": "1.0.1"
  },
  "scopedRegistries": [
    {
      "name": "npmjs",
      "url": "https://registry.npmjs.org/",
      "scopes": [
        "com.amanotes.widget2d"
      ]
    }
  ]
}

Quick Start

public class ResponsiveTile : MonoBehaviour
{
    void Start()
    {
        var widget = GetComponent<Widget2D>();
        widget.size = new Vector2(100, 100);
        
        // Widget automatically resizes attached components
    }
}

API Reference

Key Classes

Widget2D

  • Purpose: Core component for responsive UI elements
  • Key properties: size, pivot, width, height
  • Key methods: Refresh()

Screen2D

  • Purpose: Automatic screen adaptation
  • Key methods: Init()

WidgetTransform

  • Purpose: Advanced responsive layout system
  • Key properties: alignX, alignY, scaleX, scaleY
  • Key methods: SetSource(), Refresh()

ISizeListener

  • Purpose: Interface for custom resize behavior
  • Key methods: OnResize(Vector2 size)

See: Complete API Reference


Dependencies

  • Unity 2022.3+
  • TextMeshPro (optional)

Version History

See CHANGELOG.md