com.fight4dream.zinnia.speedchecker.unity
v2.0.0
Published
Check whether the speed from a velocity tracker or a vector exceeds threshold for the Unity software
Readme
Introduction
Check whether the speed from a velocity tracker or a given vector exceeds threshold.
Setup
Adding the package to the Unity project manifest
Navigate to the
Packagesdirectory of your project.Adjust the project manifest file
manifest.jsonin a text editor.- Ensure
https://registry.npmjs.org/is part ofscopedRegistries.- Ensure
io.extendrealityis part ofscopes. - Ensure
com.fight4dreamis part ofscopes.
- Ensure
- Add
com.fight4dream.zinnia.speedchecker.unitytodependencies, stating the latest version.
A minimal example ends up looking like this. Please note that the version
X.Y.Zstated here is to be replaced with the latest released version which is currently.
{ "scopedRegistries": [ { "name": "npmjs", "url": "https://registry.npmjs.org/", "scopes": [ "io.extendreality", "com.fight4dream" ] } ], "dependencies": { "com.fight4dream.zinnia.speedchecker.unity": "X.Y.Z", ... } }- Ensure
Switch back to the Unity software and wait for it to finish importing the added package.
Done
The FIGHT4DREAM Zinnia SpeedChecker Unity package will now be available in your Unity project Packages directory ready for use in your project.
The package will now also show up in the Unity Package Manager UI. From then on the package can be updated by selecting the package in the Unity Package Manager and clicking on the Update button or using the version selection UI.
License
Code released under the MIT License.
Credit
Thank Zack Cheng (zkkzkk32312) for extensive testing.
