com.jaimecamacho.discovernotes
v1.3.2
Published
Visual documentation notes for Unity scenes, GameObjects, and production workflows.
Maintainers
Readme
DiscoverNotes
DiscoverNotes is a Unity package for adding visual, structured documentation directly to GameObjects and production scenes. It keeps implementation context, review notes, warnings, links, and team annotations close to the content they describe.
Highlights
- Inspector-based note editing for GameObjects.
- Fixed and edit display modes.
- Categories, authors, and discipline tagging.
- Rich text, links, checklists, and inline image references.
- Hierarchy tooltip support for quick review.
- Structured Discover sections for production notes.
- VAT UV atlas tooling for visual reference workflows.
- Distributed as
com.jaimecamacho.discovernotes.
Installation
Scoped Registry
For team distribution through Unity Package Manager, add this scoped registry to Packages/manifest.json:
{
"scopedRegistries": [
{
"name": "JaimeCamachoDev",
"url": "https://registry.npmjs.org",
"scopes": [
"com.jaimecamacho"
]
}
],
"dependencies": {
"com.jaimecamacho.discovernotes": "1.2.4"
}
}Git URL
You can also install directly from GitHub:
{
"dependencies": {
"com.jaimecamacho.discovernotes": "https://github.com/JaimeCamachoDev/DiscoverNotes.git?path=/Packages/com.jaimecamacho.discovernotes"
}
}You can also use Window > Package Manager > Add package from git URL... and paste:
https://github.com/JaimeCamachoDev/DiscoverNotes.git?path=/Packages/com.jaimecamacho.discovernotesWhat It Solves
DiscoverNotes helps teams document decisions where they happen: inside the Unity Editor. Instead of scattering context across chats, tickets, and temporary comments, you can attach that information directly to the relevant GameObject.
Typical use cases:
- Explaining scene setup decisions.
- Marking warnings, blockers, and follow-up tasks.
- Linking to internal tools, docs, or external references.
- Leaving handoff notes for art, design, tech art, FX, audio, or gameplay.
- Building review-friendly notes for VAT and content validation workflows.
Main Features
GameObject Notes
The GameObjectNotes component lets you create one or more notes per object with:
- Title and summary fields.
- Category, discipline, and author metadata.
- Plain-text editing with formatted rendering in fixed mode.
- Support for links, checklist items, color tags, size tags, and inline references.
Discover Sections
Each note can include structured sections to split information into clearer blocks for reviews, pipelines, and handoff documentation.
Hierarchy Feedback
Notes can be surfaced in the Unity hierarchy through tooltip-style previews, which makes it easier to review important context without opening every object individually.
Visual VAT Support
The package includes VAT UV atlas support for generating visual reference textures directly from note data.
Quick Start
- Import the package into your Unity project.
- Add the
GameObjectNotescomponent to any GameObject. - Create a note and assign its category, discipline, and author.
- Write the note body and optional Discover sections.
- Switch between edit mode and fixed mode to preview the final rendering.
Markup Examples
DiscoverNotes supports lightweight authoring patterns inside notes:
[tag](Carlos) escribe un [link externo](https://example.com/)
[check] Review collision boxes
[bold]Important[/bold]
[italics]Needs revision[/italics]
[color=red]High priority[/color]
[size=20]Large heading[/size]Screenshots
The README is prepared to host component screenshots under Packages/com.jaimecamacho.discovernotes/Documentation~/images/.
Suggested screenshot filenames:
discovernotes-manifest.pngdiscovernotes-editor.pngdiscovernotes-preview.png
Suggested gallery block:


Repository
- Repository: JaimeCamachoDev/DiscoverNotes
- Git URL: https://github.com/JaimeCamachoDev/DiscoverNotes.git
- Author: Jaime Camacho
- License: MIT
- Changelog: CHANGELOG.md
Unity Version
Current package metadata targets Unity 6000.0.0f1.
