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com.toshi.vlivekit.videorack

v0.1.16

Published

Video preparation tools for VLiveKit.

Downloads

1,945

Readme

VLiveKit VideoRack

ライブイベント用の video asset を Unity Editor 上で準備するための tool package です。

Package

  • Package name: com.toshi.vlivekit.videorack
  • Version: 0.1.16
  • Unity: 2022.3
  • Repository: https://github.com/toshi-kundesu/VLiveKit_VideoRack
  • Package root: Assets/toshi.VLiveKit/VideoRack

主な内容

  • HAP Converter editor window
  • ffmpeg を使った HAP .mov 変換
  • Windows / macOS / Linux 向け ffmpeg 配置パスの用意

依存・同梱 asset

  • ffmpeg binary は repository に含めません。必要に応じて project 側に配置してください。

インストール

Unity の Packages/manifest.jsondependencies に追加します。

{
  "dependencies": {
    "com.toshi.vlivekit.videorack": "https://github.com/toshi-kundesu/VLiveKit_VideoRack.git?path=/Assets/toshi.VLiveKit/VideoRack#main"
  }
}

VLiveKit sandbox では submodule として Packages/VLiveKit_VideoRack に配置し、file: 参照で読み込んでいます。

注意

  • ffmpeg を同梱して配布する場合は、その build の LGPL/GPL 条件を確認してください。

NDI Test Sender

Open toshi/VLiveKit/VideoRack/NDI Test Sender to create a moving test-pattern RenderTexture and scene rig. When KlakNDI is available in the project, the tool also adds and configures Klak.Ndi.NdiSender with Texture capture. KlakNDI is treated as an optional project dependency; this package does not reference it directly.

NDI Test Receiver

Open toshi/VLiveKit/VideoRack/NDI Test Receiver to create an NDI receiver rig for quick loopback and network source checks. The window can refresh available KlakNDI source names, create a target RenderTexture, add Klak.Ndi.NdiReceiver, and optionally create a preview quad that displays the received texture.

License

この package 独自のコードと asset は repository の LICENSE に従います。third-party asset を含む場合は、それぞれの license / README を確認してください。