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create-aura3d

v2.0.3

Published

Start real Aura3D browser 3D apps in one command with Vite templates, typed GLB/glTF assets, route-health tests, screenshots, and deploy-ready structure.

Readme

create-aura3d

Start a real Aura3D browser app in one command.

create-aura3d gives you a Vite project with editable TypeScript, typed GLB/glTF assets, route-health tests, screenshot checks, and deploy-ready structure. It is built for developers and coding agents that need to move from prompt to working 3D app without hand-assembling renderer boilerplate.

npx create-aura3d@latest my-product --template product-viewer
cd my-product
npm run dev

Pick A Starting Point

npx create-aura3d@latest my-product --template product-viewer
npx create-aura3d@latest my-scene --template cinematic-scene
npx create-aura3d@latest my-game --template mini-game
npx create-aura3d@latest my-racer --template racing-starter
npx create-aura3d@latest my-puzzle --template falling-blocks-starter
npx create-aura3d@latest my-fighter --template fighting-game
npx create-aura3d@latest my-episode --template prompt-animation-channel
npx create-aura3d@latest my-studio --template animation-studio
npx create-aura3d@latest my-character --template character-controller
npx create-aura3d@latest my-migration --template three-compat-custom-threejs-migration

Run the full list at any time:

npx create-aura3d@latest --help

Why Use It

  • You get an app, not a blank canvas. Templates ship with Vite, source, scripts, test files, and Aura3D imports wired up.
  • Assets stay typed. Generated projects use src/aura-assets.ts so scene code renders model(assets.product) instead of guessed URLs or string IDs.
  • AI output stays maintainable. Coding agents can generate scenes while developers keep normal TypeScript, package scripts, and browser tests.
  • Proof is part of the starter. Route-health, screenshot, gameplay, composition, generated geometry-contract, or template checks are included where the template needs them.
  • Game routes fail closed. Public racing/platformer generation uses certified assets and compiler-emitted geometry contracts rather than guessed route-local rectangles or centerlines.
  • Static deploys are first-class. Build output is a browser app you can deploy like any Vite project.

Aura3D 2.0.3 scaffolds pin the packed 2.0.3 dependency graph. The historical 2.0.0 exact-tarball lifecycle receipts remain the 2.0 major-release record: 149/149 checks against workspace source and 149/149 checks in clean projects that installed that packed 2.0.0 graph. Those lifecycles cover install, typecheck, production build, browser load, meaningful interaction, static preview, screenshot, route health, and deploy behavior. They prove the scaffold contracts, not universal visual quality or Three.js ecosystem parity.

Add A Real Model

Add a local GLB/glTF asset:

npx @aura3d/cli@latest assets add ./assets/sneaker.glb --name sneaker

Or resolve a catalog candidate:

npx @aura3d/cli@latest assets search "battle-worn knight helmet"
npx @aura3d/cli@latest assets resolve "battle-worn knight helmet" --name helmet

Then render the generated typed reference:

import { createAuraApp, lights, model, scene } from "@aura3d/engine";
import { assets } from "./aura-assets";

createAuraApp("#app", {
  scene: scene().add(model(assets.sneaker)).add(lights.studio())
});

What It Creates

Most templates include:

  • npm run dev for local Vite development;
  • npm run build for static output;
  • npm run test for route-health, screenshot, or gameplay checks;
  • src/main.ts with public @aura3d/engine imports;
  • src/aura-assets.ts for generated typed asset references;
  • template-local test and project files you can keep editing.

Best For

  • product viewers and configurators;
  • cinematic 3D landing pages;
  • browser-native game prototypes;
  • prompt-authored animation channels;
  • episode and animation-studio workflows;
  • character controller prototypes;
  • Three.js migration experiments that need a source-owned starter.

Links

  • Website: https://aura3d.auraone.ai
  • Repository: https://github.com/auraoneai/aura3d
  • Engine package: https://www.npmjs.com/package/@aura3d/engine
  • CLI package: https://www.npmjs.com/package/@aura3d/cli