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create-ggez

v0.1.7

Published

Bootstrap GGEZ apps with an interactive framework-style CLI.

Readme

create-ggez

Project bootstrap CLI for GGEZ and Web Hammer apps.

What It Does

create-ggez is now intended to behave like a real framework entrypoint rather than a raw template copier.

It handles:

  • interactive project setup when no arguments are provided
  • package-manager detection from the invoking toolchain
  • package name validation
  • safe handling for non-empty directories
  • optional dependency installation
  • optional git repository initialization
  • template-driven scaffolding with room for additional starters

Usage

bunx create-ggez
bunx create-ggez my-game
npm create ggez@latest my-game -- --package-manager npm
pnpm create ggez my-game --template vanilla-three --no-install

Options

create-ggez [project-dir] [options]

Options:
	-h, --help
	-v, --version
	-y, --yes
			--name <package-name>
			--template <template>
			--package-manager <bun|npm|pnpm|yarn>
			--install / --no-install
			--git / --no-git
			--force

Current Template

vanilla-three

Vite + TypeScript + Three.js + Web Hammer runtime starter.

The generated starter currently targets the vanilla Three.js runtime workflow, but the CLI is structured around a template registry so additional framework starters can be added cleanly.