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create-rcade

v0.0.42

Published

A CLI tool to generate a new rcade project

Readme

create-rcade

Scaffold a new RCade game in seconds.

Quick Start

npm create rcade@latest

That's it! Follow the prompts and you'll have a fully configured game project ready to deploy to the RCade arcade cabinet.

What You Get

Running create-rcade sets up:

  • A game project with your chosen template (JS, TS, or Rust)
  • Build tooling pre-configured (Vite or Trunk)
  • GitHub Actions workflow for automatic deployment
  • rcade.manifest.json with your game metadata
  • Git repository initialized and ready to push

Interactive Prompts

? Enter game identifier (e.g. my-game): space-blaster
? Enter display name: Space Blaster
? Enter game description: An epic space shooter
? Game visibility: Public (Everyone can play!)
? Versioning: Automatic (version is incremented every push)
? Starting template: Vanilla (JavaScript)
? Package manager: npm

Visibility Options

| Option | Who Can Play | |--------|--------------| | Public | Everyone | | Internal | Recursers and people at the Hub | | Private | Only you (great for development) |

Templates

| Template | Tech Stack | Best For | |----------|------------|----------| | Vanilla JS | Vite + JavaScript | Quick prototypes | | Vanilla TS | Vite + TypeScript | Type-safe development | | Vanilla Rust | Trunk + WASM | Performance-critical games |

After Creation

cd my-game
npm run dev      # Start local dev server

When you're ready to deploy:

git remote add origin [email protected]:you/my-game.git
git push -u origin main

GitHub Actions automatically builds and deploys your game to RCade!

Development

This package is a thin wrapper around the rcade CLI package.

Build

bun run build