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create-world

v0.0.2

Published

---

Downloads

8

Readme

Add a short introduction here.


:sparkles: Features


:wrench: Example usage

const world = createWorld({}) const generatedTiles = generateArea(world)({ x: 1, y: 0 })


:package: Install

npm

npm install create-world

yarn

yarn add create-world

:newspaper: API


:book: Recipes

Mud-world:

const TileType = {
  WATER: 'water',
  MUD: 'mud',
}

const FeatureType = {
  LOG: 'log',
}

const world = createWorld({
  // order matters since resulting tiles will be first type matched
  tiles: [
    { type: TileType.WATER, noiseMax: -0.3 },
    // default tile so that something is always matched
    { type: TileType.MUD },
  ],
  features: [
    {
      type: FeatureType.LOG,
      tileTypesAllowed: [TileType.MUD],
      likelihood: 5,
    },
  ],
})

:computer: Develop

Commands

| Command | Description | | ----------------- | ---------------------------------------------- | | yarn build | Generate files in the dist folder | | yarn release | Start the process to release a new version | | yarn typecheck | Run a type check with typescript | | yarn lint | Lint with eslint | | yarn clean | Remove build artefact (.tgz file) | | yarn build-test | Builds, packs and installs to example folder |

Workflow

  1. Make changes
  2. yarn build-test and verify that your changes work.
  3. Commit to master or make PR

Release

  1. yarn release:prepare - Sets up your library for release
  2. If everything worked in the previous step: yarn release