cs16-client
v0.1.2
Published
cs16-client emscripten port
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CS16-Client for Xash3D-FWGS
Emscripten-compiled WebAssembly (WASM) binaries of the CS16-Client, targeting Xash3D-FWGS, with zero external dependencies.
🚀 Project Overview
This package provides precompiled CS 1.6 binaries compiled to WASM via Emscripten, specifically targeting the Xash3D-FWGS.
Designed for use with Xash3D-FWGS Web ports, this SDK enables fully in-browser gameplay and mod support for classic Counter-Strike 1.6 and its based mods — without requiring any native libraries or installations.
🧱 Features
- ✅ WASM only (no native code)
- ✅ Compatible with WebXash3D-FWGS
- ✅ Drop-in mod support
- ✅ Zero runtime dependencies
- ✅ Runs entirely in-browser
🌐 Discord Community
Need help? Want to share your project or ideas? Join our Discord community to connect with others!
🧩 Usage
To get started quickly, check out the examples/ folder for real-world usage with:
- WebRTC transport
- File system mount
- Minimal startup with in-memory assets
- Multiplayer setup demo
import { Xash3D } from "xash3d-fwgs"
import clientUrl from "cs16-client/cl_dll/client_emscripten_wasm32.wasm"
import menuUrl from "cs16-client/cl_dll/menu_emscripten_wasm32.wasm"
import serverUrl from "cs16-client/dlls/cs_emscripten_wasm32.so"
const x = new Xash3D({
canvas: document.getElementById('canvas'),
arguments: ['-game', 'cstrike'],
libraries: {
menu: menuUrl,
client: clientUrl,
server: serverUrl
}
})
await x.init()
x.main()
x.Cmd_ExecuteString('map de_dust2')
x.Cmd_ExecuteString('sv_cheats 1')
x.Cmd_ExecuteString('noclip')
x.Cmd_ExecuteString('kill')
x.quit()📝 Changelog
See CHANGELOG.md for a full list of updates and release history.
