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csgo-mirv-pgl

v0.1.5

Published

This is a package for [HLAE mirv_pgl](https://www.advancedfx.org/download/) that parses the data from the mirv_pgl plugin and returns it as a JSON object. Based on [oficial HLAE documentation example](https://github.com/advancedfx/advancedfx/tree/main/mis

Downloads

9

Readme

csgo-mirv-pgl

This is a package for HLAE mirv_pgl that parses the data from the mirv_pgl plugin and returns it as a JSON object. Based on oficial HLAE documentation example


Warning

This is a work in progress and you might encounter bugs. Feel free to open an issue or a pull request.


Installation

Prerequisites:

npm install csgo-mirv-pgl

or

yarn add csgo-mirv-pgl

Usage

const { parseMIRV } = require("csgo-mirv-pgl");
const ws = require("ws");
const http = require("http");

const server = http.createServer();
const wss = new ws.Server({ server, path: "/mirv_pgl" });

wss.on("connection", (ws) => {
  const mirv = parseMIRV(data, mirvWS);
  console.log(mirv);
});

server.listen(3000, () => {
  console.log("Server started on Port 3000");
});

Sending console commands to cs:go

const { mirvPgl, sendCommand } = require("csgo-mirv-pgl");
const ws = require("ws");
const http = require("http");

const server = http.createServer();
const wss = new ws.Server({ server, path: "/mirv_pgl" });

wss.on("connection", (ws) => {
  console.log("Client connected");
  ws.on("message", (data) => {
    const parsedData = parseMIRV(data);
    if (parsedData.name === "hello") {
      // the function sendCommand takes the websocket and the command as a string
      sendCommand(ws, 'echo "connected to websocket"');
      // It should send the command to the console of cs:go
    }
  });
});

server.listen(3000, () => {
  console.log("Server started onPort 3000");
});

License

MIT