csshake
v1.7.0
Published
Some CSS classes to move your DOM!
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CSShake 
Some CSS classes to move your DOM!
Live Demo
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You could download the complete csshake.css file or separated files for each shake animation (i.e csshake-little.css).
Each one expanded or minified.
Why
I had to do a 'shake-animation' for a big project. First, I did it in vanilla CSS. After finish it I discover this cool jQuery plugin by @jackrugile. Then I started to think in made this little CSS project
Install
Fork this repo
$ git clone https://github.com/elrumordelaluz/csshake.gitor via Bower
$ bower install csshakeor via npm
$ npm i csshakescripts
$ npm run watch
$ npm run build:raw
$ npm run build:minCDN
Now is also available in cdnjs for each shake animation: https://cdnjs.com/libraries/csshake
How to use
First include the CSS file
<link rel="stylesheet" type="text/css" href="csshake.css" />`Then call the different classes on the element you want to shake!
<div class="shake"></div>
<div class="shake shake-hard"></div>
<div class="shake shake-slow"></div>
<div class="shake shake-little"></div>
<div class="shake shake-horizontal"></div>
<div class="shake shake-vertical"></div>
<div class="shake shake-rotate"></div>
<div class="shake shake-opacity"></div>
<div class="shake shake-crazy"></div>Add also classes to control the animation-play-state.
<!-- Freeze the animation at that point when :hover -->
<div class="shake shake-freeze"></div>
<!-- Continuous animation instead on :hover -->
<div class="shake shake-constant"></div>
<!-- and stop when :hover -->
<div class="shake shake-constant shake-constant--hover"></div>Customize
You could customize the Sass @mixins to create new shaking animations, yeah!
Editing the do-shake mixin in scss/_tools.scss file
.my-custom-shake {
@include do-shake(
$name: 'my-custom-shake',
$h: 5px,
$v: 5px,
$r: 3deg,
$dur: 100ms,
$precision: 0.02,
$opacity: false,
$q: infinite,
$t: ease-in-out,
$delay: null,
$chunk: 100%
);
}$name {String} is the name for the keyframes animation
$h {Number} is the max number for random to assign in x axis
$v {Number} is the max number for random to assign in y axis
$r {Number} is the max number for random rotation
$dur {Number} is the animation-duration time value
$precision {Number} is the precision of the keyframes animation. For example .02 generates keyframes each 2% and .1 each 10%. The calculation is $step: 100 * $precision;
$opacity {Boolean} to apply random animation also in the opacity property
$q {String} is the animation-iteration-count value
$t {String} animation-timing-function value
$delay {Number} animation-delay time value
$chunk {Number} is the part of the keyframes where apply the animation
Use with Webpack 2.x
When installed with npm, import csshake inside your css|stylus|sass files with ~ prefix to trigger webpack's module resolving:
@import '~csshake';This will get you non-minified plain css.
Import source sass files
Include full path relative to your node_modules folder with csshake installation
@import '~csshake/scss/csshake-hard.scss';=======
Changelog
v1.5.0 (October 5, 2015)
- Improve the core mixin for a better output code
- Generate the entire 'shake' animation from only one @mixin. Easier to cerate custom shakes animations classes.
- Add a new argument to allow animate only part of the 100% of keyframes. Solves issue #25
- Add a class to allow fire animation from a parent element. Solves issue #16
- Update semanthics on modifiers classes
- Export separated stylesheets for each animation. Solves issue #20
======
Made with ♥ by @elrumordelaluz using Sass.
