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cz.xprees.event-logging

v1.0.19

Published

This package provides a simple way to log events in your game.

Readme

Unity Event Logging Package - cz.xprees.event-logging

NPM Version

This package provides a solution for logging events in a structured way. Which can be used to track user actions, system events, and other significant occurrences in your application.

That can be used for Process Mining, Analytics, and Monitoring. This package is designed to work seamlessly with the CF-Bucket - Log collector service

Installation

Install the package using npm scoped registry in Project Settings > Package Manager > Scoped Registries (For more details see Unity Docs - Use a scoped registry in your project)

Packages/manifest.json

{
    "scopedRegistries": [
        {
            "name": "package.openupm.com",
            "url": "https://package.openupm.com",
            "scopes": [
                "com.cysharp"
            ]
        },
        {
            "name": "NPM - xprees",
            "url": "https://registry.npmjs.org",
            "scopes": [
                "cz.xprees"
            ]
        }
    ]
}

Then simply install the package using the Unity Package Manager using the NPM - xprees scope or by the package name cz.xprees.event-logging.

Post-Installation

The package will automatically define the script define symbol XPREES_EVENT_LOGGING in the project settings. This is used to enable the event logging functionality in your project and compatibility with other packages using event-logging capabilities.

Quick Start

For a quick start, you can use the EventLogManager sample, that will give you a head start on how to log events in your project. Import the sample via the Package Manager UI by selecting the package and clicking on the Import Sample button. Then you can use the EventLogManager component in your scene or just copy the script to your project and adjust to your need!