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deck-of-cards-ts

v1.1.1

Published

Deck of cards package with TypeScript types.

Readme

deck-of-cards-ts

Lightweight TypeScript library for creating and working with one or more standard 52‑card decks.

I couldn't find a simple, well-typed deck of cards library, so I made one. You're welcome.

Installation

npm install deck-of-cards-ts

Quick Start

import Deck, { Card } from 'deck-of-cards-ts';

const deck = new Deck(); // single 52 card deck (auto-shuffled)

const card: Card | null = deck.draw();

if (card) {
  console.log(card.toString()); // e.g. "K of hearts"
  console.log(card.value); // numeric value (A defaults to 14)
  console.log(card.secondaryValue); // for A: 1, else null
}

Multiple Decks

const shoe = new Deck(6); // 6 combined shuffled decks (312 cards)

console.log(shoe.getCards().length); // 312

API

Class: Deck

new Deck(numberOfFullDecks = 1)

  • numberOfFullDecks (optional) how many 52‑card sets to include

Methods:

  • getCards(): Card[] (returns a shallow copy of current remaining cards)
  • shuffle(): void (rebuilds and reshuffles all cards; resets state)
  • draw(): Card | null (removes and returns the top card or null if empty)
  • isThisYourCard(a: Card, b: Card): boolean (rank & suit equality)

Type: Card

interface Card {
  suit: 'hearts' | 'diamonds' | 'spades' | 'clubs';
  rank:
    | '2'
    | '3'
    | '4'
    | '5'
    | '6'
    | '7'
    | '8'
    | '9'
    | '10'
    | 'J'
    | 'Q'
    | 'K'
    | 'A';
  value: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14; // A -> 14 primary
  secondaryValue:
    | 1
    | 2
    | 3
    | 4
    | 5
    | 6
    | 7
    | 8
    | 9
    | 10
    | 11
    | 12
    | 13
    | 14
    | null; // A -> 1
  toString(): `${Rank} of ${Suit}`;
}

Constants

  • FULL_DECK_CARD_COUNT = 52
  • ALL_RANKS
  • ALL_SUITS
  • SUIT_TO_COLOR
  • RANK_TO_VALUE (A represented as [14,1] for dual value games)

Deterministic Testing / Shuffling

The current shuffle() uses Math.random() Fisher–Yates. For deterministic outcomes in your app or tests, set a seeded RNG globally before constructing a deck or fork the class to inject an RNG.

License

MIT © Chris Sellek