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deluxe-cli

v0.4.1

Published

Build colorful complex layouts in the console!

Downloads

24

Readme

Deluxe CLI

Build colorful complex layouts in the console!

Theme XTree

Features

  • Component based layouts based on the box model
  • Precise positioning supporting percentages, relative layouts and 9-point anchoring
  • Simple styling and built-in theming
  • Keyboard navigation and focus management
  • Screen and log swapping
  • No dependencies!

Table of Contents

Installation

npm install deluxe-cli

Usage

Reference the Screen Usage example below

Components

The following components are built-in

Screen

The root container for the component rendering tree. Screens are what get rendered to the console and can be swapped out to create different views.

Screen Usage

import DeluxeCLI, {Screen, Theme, ORIGIN, BORDER} from "deluxe-cli";

const screenMain = new Screen({
	id: "screenMain",
	position: Screen.DEFAULT_POSITION.extend({
		labelOriginX: ORIGIN.X.CENTER //Center the label horizontally
	}),
	style: Screen.DEFAULT_STYLE.extend({
		border: BORDER.DOUBLE //Add a double border around the edge
	}),
	label: " My Application ",
	children: [listTheme, windowLogin],
	onSelect: () => {
		//Called when enter is pressed on the screen
		DeluxeCLI.destroy();
		console.log("Back to the terminal.");
	}
});

DeluxeCLI.initialize();
DeluxeCLI.clear();
DeluxeCLI.render(screenMain);

//Cascade the theme to the screen and its children
Theme.LavaBit.applyToComponent(screenMain);

Screen Methods

  • onSelect() | Called when the enter key is pressed on the screen

Window

A container for other components that traps focus. Captures the enter/escape keys and bubbles other key presses to the parent.

Window Usage

import {Window} from "deluxe-cli";

const windowLogin = new Window({
	id: "windowLogin",
	label: " Login ",
	children: [txtHeading, inputUser, inputPass, btnSubmit],
	onSelect: () => {
		//Called when enter is pressed on the window
		//TODO: Login logic
		windowLogin.remove();
	}
});

Window Properties

  • userClosable | Optional default: false | boolean | Whether the escape key should close the window

Window Methods

  • onClose() | Called when the escape key is pressed on the window
  • onSelect() | Called when the enter key is pressed on the window

Text

A textbox for displaying text and handling word wrapping.

Text Usage

import {Text, ORIGIN} from "deluxe-cli";

const txtHeading = new Text({
	id: "txtHeading",
	value: "Please enter your credentials",
	position: Text.DEFAULT_POSITION.extend({
		originX: ORIGIN.X.CENTER //Center the text horizontally
	})
});

Text Properties

  • value | Optional default: "" | string | The text to display

Text Methods

  • wordWrap(text, charsPerLine) | Called automatically and returns an array of lines of text that fit within the given width

Input

A focusable text field for capturing user input. Captures characters in the allowed character set as well as backspace and delete. Other key presses bubble to the parent.

Input Usage

import {Input} from "deluxe-cli";

const inputUser = new Input({
	id: "inputUser",
	label: " Username ",
	position: Input.DEFAULT_POSITION.extend({
		marginTop: 1,
		marginRight: 2,
		marginBottom: 1,
		marginLeft: 2
	}),
	onChange: ({value}) => {
		//Called when the value of the input changes
	}
});
const inputPass = inputUser.extend({
	id: "inputPass",
	label: " Password ",
	mask: Input.DEFAULT_MASK,
	onChange: ({value}) => {
		//Called when the value of the input changes
	}
});

Input Properties

  • value | Optional default: "" | string | The initial value of the input
  • maxLength | Optional default: 0 | number | The maximum length of the input
  • mask | Optional default: null | string | The character to use as a mask for the input
  • allowedCharacters | Optional default: Input.DEFAULT_ALLOWED_CHARACTERS | string | The characters allowed in the input
Input Methods
  • onChange(value) | Called when the value of the input changes

List

A focusable list of items that can be navigated and selected. Captures up/down arrow keys and the enter key. Arrow keys and other key presses bubble to the parent.

List Usage

import {List} from "deluxe-cli";

const listTheme = new List({
	id: "listTheme",
	label: " Theme ",
	items: ["Space", "XTree", "Ocean", "LavaBit", "Marble"],
	position: List.DEFAULT_POSITION.extend({
		marginTop: 1,
		marginRight: 2,
		marginBottom: 1,
		marginLeft: 2,
		paddingTop: 1,
		paddingRight: 2,
		paddingBottom: 1,
		paddingLeft: 2
	}),
	autoSelect: true,
	onSelect: ({selectedItem}) => {
		Theme[selectedItem.trim()].applyToComponent(screen);
	}
});

List Properties

  • items | Required default: [] | string[] | The items to display in the list
  • selectedIndex | Optional default: 0 | number | The index of the selected item
  • activeIndex | Optional default: 0 | number | The index of the active (focused) item
  • autoSelect | Optional default: false | boolean | Whether onSelect should fire when the active item changes

List Methods

  • onSelect({selectedIndex, selectedItem}) | Called when the selected item changes or the enter key is pressed
  • onChange({activeIndex, activeIndex}) | Called when the active item changes
  • gotoActivePrevious() | Moves the active item previous
  • gotoActiveNext() | Moves the active item next
  • gotoActiveIndex(index) | Moves the active item to the given index
  • selectIndex(index) | Selects the item at the given index

ScrollBar

A focusable vertical scrollbar for text and lists. Captures up/down arrow keys. Other key presses bubble to the parent.

ScrollBar Usage

import {Text, ScrollBar} from "deluxe-cli";

const txtTandC = new Text({
	id: "txtTandC",
	value:
		"Terms and Conditions...\n" +
		new Array(100)
			.fill(1)
			.map((_, i) => `Line ${i + 1}`)
			.join("\n"),
	position: Text.DEFAULT_POSITION.extend({
		width: "100%"
		//No height 100% because height 0 = auto height
	})
});

const sbTxtTandC = new ScrollBar({
	id: "sbTxtTandC",
	position: ScrollBar.DEFAULT_POSITION.extend({
		width: "100%",
		height: "10",
		marginLeft: 2,
		marginRight: 2
	}),
	label: " Terms and Conditions ",
	children: [txtTandC]
});

ScrollBar Properties

  • scrollPosition | Optional default: 0 | number | The current scroll position between 0 and 1

ScrollBar Notes

  • If the ScrollBar contains a list, you should set focusable to false on the ScrollBar to avoid a double focus scenario.

Button

A focusable button that will trigger an event on the enter key. Other key presses bubble to the parent.

Button Usage

import {Button} from "deluxe-cli";

const btnSubmit = new Button({
	id: "btnSubmit",
	value: "Submit",
	position: Button.DEFAULT_POSITION.extend({
		marginRight: 2,
		marginBottom: 1
	}),
	onSelect: () => {
		//Called when enter is pressed on the button
	}
});

Button Properties

  • value | Optional default: "" | string | The text to display on the button

Button Methods

  • onSelect() | Called when the enter key is pressed on the button

DeluxeCLI API

The main static interface for rendering components to the console.

DeluxeCLI Constants

  • DEFAULT_FPS | 10 | The default frames per second
  • DEFAULT_AUTO_UPDATE | true | Whether to automatically re-render on reactive prop updates

DeluxeCLI Properties

  • debug | Optional default: false | boolean | Whether to log debug information to the console
  • paused | Optional default: false | boolean | Whether to pause rendering
  • exitOnEscape | Optional default: true | boolean | Whether to exit the process when the escape key is pressed while focused on the screen component

DeluxeCLI Methods

  • initialize({fps = DEFAULT_FPS, autoUpdate = DEFAULT_AUTO_UPDATE, loggerOptions = null, exitOnEscape = true} = {}) | Initializes the console for rendering
  • destroy() | Destroys the console rendering
  • clear() | Clears the screen
  • getWindowSize() | Returns the size of the console window
  • render(screen, force = false) | Renders the sccreen to the console
  • showLog(messages = null) | Shows messages from the render log and hides the screen
  • hideLog() | Hides the render log and shows the screen
  • focus(component) | Focuses on a focusable component
  • focusFirst() | Focuses on the first focusable component
  • focusNext() | Focuses on the next focusable component
  • exit(dontKillProcess = false) | Clear and reset the console and then terminate the process

Core

The following core classes are used to build the components.

Component

The base class for all components.

Component Properties

  • id | Required default: null | string | The unique identifier for the component
  • label | Optional default: "" | string | The text to display above the component
  • focusable | Optional default: false | boolean | Whether the component can be focused
  • focusTrap | Optional default: false | boolean | Whether the component traps focus
  • focusStyle | Optional default: null | Style | The style to apply when the component is focused
  • position | Optional default: new Position() | Position | The position of the component
  • style | Optional default: new Style() | Style | The style of the component

Component Methods

  • clone() | Returns a new instance of the component with the same properties
  • extend(props) | Returns a new instance of the component with the given properties merged in
  • compute(params, {force = false, delta = 0, debug = false} = {}) | Recalculates the position and style of the component and its children
  • computeStyle({parentComputedStyle} = {}, overrides = {}) | Recalculates the style of the component
  • computePosition({parentComputedPosition, previousChildPosition}, overrides = {}) | Recalculates the position of the component
  • render(parent) | Renders the component to the console
  • drawBackground() | Draws the background to the console
  • drawBorder() | Draws the border to the console
  • drawLabel() | Draws the label to the console
  • drawString(str) | Draws a string to the console
  • drawSelf() | Draws the component to the console
  • renderChildren() | Renders the children of the component to the console
  • onFocus() | Called when the component is focused
  • onBlur() | Called when the component focus is lost
  • onKeyPress(str, key) | Called when a key is pressed on a focused component or its children
  • addChild(child) | Adds a child to the component
  • removeChild(child) | Removes a child from the component
  • remove() | Removes the component itself from its parent
  • needsRender(fromParent, debug = false) | Returns true if the component needs to be rendered
  • isRendered() | Returns true if the component is currently part of the rendered tree

Position

The class for defining and computing the position of a component. The position is computed with respect to the parent's position/size and the previous child's position/size. If the previous child's origin is the same as this origin then the positioning is relative to the previous child. Supports percentages for the x/y/width/height. Based on the CSS box model. If the labelOriginX is null then the label follows the originX.

Position Properties

  • originX | Optional default: ORIGIN.X.LEFT | string | The horizontal alignment of the component
  • originY | Optional default: ORIGIN.Y.TOP | string | The vertical alignment of the component
  • x | Optional default: 0 | number | The horizontal position of the component relative to the origin
  • y | Optional default: 0 | number | The vertical position of the component relative to the origin
  • width | Optional default: 0 | number | The width of the component
  • height | Optional default: 0 | number | The height of the component
  • marginTop | Optional default: 0 | number | The margin above the component
  • marginRight | Optional default: 0 | number | The margin to the right of the component
  • marginBottom | Optional default: 0 | number | The margin below the component
  • marginLeft | Optional default: 0 | number | The margin to the left of the component
  • borderSize | Optional default: 0 | number | The size of the border around the component which gets set automatically if a border is defined
  • paddingTop | Optional default: 0 | number | The padding above the component
  • paddingRight | Optional default: 0 | number | The padding to the right of the component
  • paddingBottom | Optional default: 0 | number | The padding below the component
  • paddingLeft | Optional default: 0 | number | The padding to the left of the component
  • labelOriginX | Optional default: null | string | The horizontal alignment of the label

Position Methods

  • clone(intoPosition = null) | Returns a new instance of the position with the same properties
  • extend(props, intoPosition = null) | Returns a new instance of the position with the given properties merged in
  • compute(parentPosition, {previousChildPosition = null, intoPosition = null} = {}, overrides = {}) | Returns a new Position filled with the computed values
  • calcValue(input, parentSize) | Returns the calculated value while parsing percentages
  • calcDimension(input, parentSize, margin) | Returns the calculated x/y dimension while parsing percentages
  • getScrollContentRange() | Returns the range of the scrollable content
  • shouldCopyProp(prop) | Returns true if the given property should be copied when cloning. By default ignores methods and properties starting with "_"

Style

The class for defining and computing the style of a component. The style is computed and inherits from the parent's style.

Style Properties

  • backgroundColor | Optional default: null | string | The background color of the component
  • color | Optional default: null | string | The text color of the component
  • border | Optional default: null | string | The border style of the component
  • borderBackgroundColor | Optional default: null | string | The background color of the border
  • borderColor | Optional default: null | string | The color of the border
  • labelBackgroundColor | Optional default: null | string | The background color of the label
  • labelColor | Optional default: null | string | The color of the label
  • underline | Optional default: false | boolean | Whether the content should be underlined

Style Methods

  • clone(intoStyle = null) | Returns a new instance of the style with the same properties
  • extend(fromStyle, soft = false, intoStyle = null) | Returns a new instance of the style with the given properties merged in
  • computecompute(parentStyle, {intoStyle} = {}, overrides = {}) | Returns a new Style filled with the computed values
  • shouldCopyProp(prop) | Returns true if the given property should be copied when cloning. By default ignores methods and properties starting with "_"

Theme

The class for defining and applying themes to components. Themes consist of a map of component types/ids to styles and focus styles.

Theme Properties

  • map | Required default: {} | object | A map of component types/ids to styles
  • focusMap | Optional default: {} | object | A map of component types/ids to focus styles

Theme Methods

  • applyToComponent(component) | Applies the theme to the given component and its children

Theme Built-in

The following built-in themes are available

Space

Theme Space

import {Theme} from "deluxe-cli";
Theme.Space.applyToComponent(screen);
XTree

Theme XTree

import {Theme} from "deluxe-cli";
Theme.XTree.applyToComponent(screen);
Ocean

Theme Ocean

import {Theme} from "deluxe-cli";
Theme.Ocean.applyToComponent(screen);
LavaBit

Theme LavaBit

import {Theme} from "deluxe-cli";
Theme.LavaBit.applyToComponent(screen);
Marble

Theme Marble

import {Theme} from "deluxe-cli";
Theme.Marble.applyToComponent(screen);

Constants

The following constants are available

ROOT

The root component id

import {ROOT} from "deluxe-cli";
console.log(ROOT); //"root"

POSITION

The position type

import {POSITION} from "deluxe-cli";
  • POSITION.RELATIVE | "relative"
  • POSITION.ABSOLUTE | "absolute"

ORIGIN

Origin positioning

import {ORIGIN} from "deluxe-cli";
ORIGIN.X
  • ORIGIN.X.LEFT | "left"
  • ORIGIN.X.CENTER | "center"
  • ORIGIN.X.RIGHT | "right"
ORIGIN.Y
  • ORIGIN.Y.TOP | "top"
  • ORIGIN.Y.CENTER | "center"
  • ORIGIN.Y.BOTTOM | "bottom"

BORDER

Border styles

import {BORDER} from "deluxe-cli";
  • BORDER.NONE | null
  • BORDER.SINGLE | Object with characters | {topLeft, topRight, bottomLeft, bottomRight, horizontal, vertical}
  • BORDER.DOUBLE | Object with characters | {topLeft, topRight, bottomLeft, bottomRight, horizontal, vertical}

CURSOR

Node cursor styles

import {CURSOR} from "deluxe-cli";
process.stdout.write(CURSOR.RESET);
  • CURSOR.RESET | Reset the cursor style
  • CURSOR.BOLD | Set the cursor style to bold
  • CURSOR.DIM | Set the cursor style to dim
  • CURSOR.ITALIC | Set the cursor style to italic
  • CURSOR.UNDERLINE | Set the cursor style to underline
  • CURSOR.OVERLINE | Set the cursor style to overline
  • CURSOR.BLINK | Set the cursor style to blink
  • CURSOR.RAPID_BLINK | Set the cursor style to rapid blink
  • CURSOR.INVERSE | Set the cursor style to inverse
  • CURSOR.HIDDEN | Set the cursor style to hidden
  • CURSOR.STRIKETHROUGH | Set the cursor style to strikethrough

COLORS

Node color styles

import {COLORS} from "deluxe-cli";
COLORS.FG

Foreground colors

  • COLORS.FG.BLACK
  • COLORS.FG.RED
  • COLORS.FG.GREEN
  • COLORS.FG.YELLOW
  • COLORS.FG.BLUE
  • COLORS.FG.MAGENTA
  • COLORS.FG.CYAN
  • COLORS.FG.WHITE
  • COLORS.FG.BLACK_BRIGHT
  • COLORS.FG.RED_BRIGHT
  • COLORS.FG.GREEN_BRIGHT
  • COLORS.FG.YELLOW_BRIGHT
  • COLORS.FG.BLUE_BRIGHT
  • COLORS.FG.MAGENTA_BRIGHT
  • COLORS.FG.CYAN_BRIGHT
  • COLORS.FG.WHITE_BRIGHT
COLORS.BG

Background colors

  • COLORS.BG.BLACK
  • COLORS.BG.RED
  • COLORS.BG.GREEN
  • COLORS.BG.YELLOW
  • COLORS.BG.BLUE
  • COLORS.BG.MAGENTA
  • COLORS.BG.CYAN
  • COLORS.BG.WHITE
  • COLORS.BG.BLACK_BRIGHT
  • COLORS.BG.RED_BRIGHT
  • COLORS.BG.GREEN_BRIGHT
  • COLORS.BG.YELLOW_BRIGHT
  • COLORS.BG.BLUE_BRIGHT
  • COLORS.BG.MAGENTA_BRIGHT
  • COLORS.BG.CYAN_BRIGHT
  • COLORS.BG.WHITE_BRIGHT

Utils

The following utility classes are available

Logger

This class is used to log messages to memory/console/file with different levels of severity. A singleton is created by DeluxeCLI.initialize() and you can log directly to this instance via static methods. All instance methods are available on the static instance. Use Logger.getInstance() to get the instance if needed for advanced usage.

Logger Static Constants

  • LEVEL | The levels of the logger

    • LEVEL.DEBUG = 0
    • LEVEL.INFO = 1
    • LEVEL.LOG = 2
    • LEVEL.WARN = 3
    • LEVEL.ERROR = 4
  • OUTPUT | The outputs of the logger

    • OUTPUT.MEMORY = 1
    • OUTPUT.CONSOLE = 2
    • OUTPUT.FILE = 4
  • TOKEN | The tokens for formats

    • TOKEN.LEVEL = "level"
    • TOKEN.TIMESTAMP = "timestamp"
    • TOKEN.MESSAGE = "message"
    • TOKEN.STACK = "stack"
  • FORMAT | The formats for the logger

    • FORMAT.TIMESTAMP = "YYYY-MM-DD HH:mm:ss.SSS"
    • FORMAT.FILENAME = "YYYY-MM-DD.log"
    • FORMAT.MEMORY = "level: message"
    • FORMAT.CONSOLE = "message"
    • FORMAT.FILE = "[timestamp] [level] message\n"
    • FORMAT.ERROR_MESSAGE = "message\n stack\n"

Logger Static Methods

  • createInstance(options) | Create a new instance of the logger
  • destroyInstance() | Destroy the instance of the logger
  • getInstance() | Get the instance of the logger

Note: After creating an instance, the instance methods are available statically on the Logger class.

Logger Properties

  • output | Required default: Logger.OUTPUT.CONSOLE | number | Bitmask of the log outputs such as Logger.OUTPUT.CONSOLE | Logger.OUTPUT.FILE
  • level | Required default: Logger.LEVEL.INFO | number | The level of the logger
  • levelMemory | Optional default: null | number | The level of the memory logger
  • levelConsole | Optional default: null | number | The level of the console logger
  • levelFile | Optional default: null | number | The level of the file logger
  • filePath | Optional default: null | string | The file directory to write logs to
  • formatFileName | Optional default: "YYYY-MM-DD.log" | string | The format of the generated file name
  • formatTimestamp | Optional default: "YYYY-MM-DD HH:mm:ss.SSS" | string | The format of the timestamp
  • formatMemory | Optional default: "level: message" | string | The format when logging to memory
  • formatConsole | Optional default: "message" | string | The format when logging to the console
  • formatFile | Optional default: "[timestamp] [level] message\n" | string | The format when logging to a file
  • formatErrorMessage | Optional default: "message\n stack\n" | string | The format when logging an error
  • memorySize | Optional default: 100 | number | The number of messages to keep in memory

Logger Methods

  • debug(...args) | Log a debug message
  • info(...args) | Log an info message
  • log(...args) | Log a message
  • warn(...args) | Log a warning message
  • error(...args) | Log an error message
  • doLog(level, ...args) | Log a message with the given level
  • toMemory(level, ...args) | Log a message to memory
  • toConsole(level, ...args) | Log a message to the console
  • toFile(level, ...args) | Log a message to a file
  • clearMemory() | Clear the memory log
  • _formatMessage(format, level, ...args) | Format a message
  • _formatError(format = Logger.FORMAT.ERROR_MESSAGE, err) | Format an error message
  • _formatFileName(format = Logger.FORMAT.FILENAME) | Format a file name
  • _formatTimestamp(format = Logger.FORMAT.TIMESTAMP) | Format a timestamp

NormalTimer

A class used to measure time differences in milliseconds.

NormalTimer Properties

  • startTime | The start time in milliseconds
  • lastTime | The last time in milliseconds

NormalTimer Methods

  • elapsed() | Returns the time elapsed since the start time
  • tick() | Returns the time elapsed since the last time and sets the last time to the current time

TODO

  • Add ScrollBar List example
  • Add colored Text value example
  • Add Checkbox component
  • Add Radio component
  • Add icons to the project?
    • https://symbl.cc/en/
    • Example: Unicode Star = \u2606

Known issues

  • Windows Terminal resize event does not fire when using snapping controls

    • Solution: Manually resize the terminal window
  • Windows Terminal rendering shows vertical gaps between lines when using the font "Cascadia Mono"

    • Solution: Change the font or enable the new text renderer "AtlasEngine" in Windows Terminal
    • Additional information:
      • https://github.com/microsoft/terminal/issues/14654
      • https://github.com/microsoft/cascadia-code/issues/577