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dirty-dom

v8.1.0

Published

Micro library for handling dirty DOM updates

Downloads

24

Readme

Dirty DOM npm CI CD

Micro library for handling dirty DOM updates frame-by-frame.

Usage

import { DirtyType, EventType, UpdateDelegate } from 'dirty-dom';

class Foo {

  get bar() {
    return this._bar;
  }

  set bar(newValue) {
    this._bar = newValue;

    // Marks `LAYOUT` as dirty, which will trigger `update` in the next frame.
    this.updateDelegate.setDirty(DirtyType.LAYOUT);
  }

  constructor {
    // Instantiate the update delegate, enable default handlers if needed.
    updateDelegate = new UpdateDelegate(this.update.bind(this), {
      // Invokes `update` on every frame.
      [EventType.ENTER_FRAME]: true,

      // Invokes `update` whenever the window resizes, debounced by 10ms.
      [EventType.RESIZE]: 10,

      // Invokes `update` whenever the device orientation changes (supported
      // devices only), debounced by 0ms (as in no debouncing at all).
      [EventType.ORIENTATION_CHANGE]: 0,

      // Invokes `update` whenever the scroll position of the element with ID
      // 'foo' changes, debounced by 10ms.
      [EventType.SCROLL]: {
        target: document.getElementById('foo'),
        refreshRate: 10,
      },

      // Invokes `update` whenever the mouse wheel event is triggered.
      [EventType.MOUSE_WHEEL]: true,

      // Invokes `update` whenever the mouse moves.
      [EventType.MOUSE_MOVE]: true,

      // Invokes `update` whenever the key up event is triggered.
      [EventType.KEY_UP]: true,

      // Invokes `update` whenever the key down event is triggered.
      [EventType.KEY_DOWN]: true,

      // Invokes `update` whenever the key press event is triggered.
      [EventType.KEY_PRESS]: true,
    });

    updateDelegate.init();
  }

  deinit() {
    // Clean up the update delegate if needed.
    this.updateDelegate.deinit();
  }

  /**
   * This function is managed by the browser's `requestAnimationFrame()` method
   * and is only invoked if something is marked as dirty. The `info` param
   * tells you what is dirty in the current animation frame.
   */
  update(info) {
    if (info[DirtyType.POSITION]) {
      // Triggered if manually marked as dirty or whenever the window or an
      // element scrolls, if enabled on init.

      console.log(info[DirtyType.POSITION]);

      // Prints:
      // {
      //   minPos: _,
      //   maxPos: _,
      //   pos: _,
      //   step: _,
      // }
    }

    if (info[DirtyType.SIZE]) {
      // Triggered if manually marked as dirty or whenever the window resizes,
      // if enabled on init.

      console.log(info[DirtyType.SIZE]);

      // Prints:
      // {
      //   minSize: _,
      //   maxSize: _,
      // }
    }

    if (info[DirtyType.LAYOUT]) {
      // Triggered if manually marked as dirty.
    }

    if (info[DirtyType.STATE]) {
      // Triggered if manually marked as dirty.
    }

    if (info[DirtyType.DATA]) {
      // Triggered if manually marked as dirty.
    }

    if (info[DirtyType.LOCALE]) {
      // Triggered if manually marked as dirty.
    }

    if (info[DirtyType.CONFIG]) {
      // Triggered if manually marked as dirty.
    }

    if (info[DirtyType.STYLE]) {
      // Triggered if manually marked as dirty.
    }

    if (info[DirtyType.INPUT]) {
      // Triggered if manually marked as dirty (not recommended) or whenever a
      // key event or mouse event is detected, if enabled on init.

      console.log(info[DirtyType.INPUT]);

      // Prints:
      // {
      //   keyUp: [...keyCodes],
      //   keyDown: [...keyCodes],
      //   keyPress: [...keyCodes],
      //   mouse: _,
      //   mouseWheel: _,
      // }
    }

    if (info[DirtyType.ORIENTATION]) {
      // Triggered if manually marked as dirty (not recommended) or whenever the
      // device  orientation changes, if enabled on init.

      console.log(info[DirtyType.ORIENTATION]);
      // Prints:
      // {
      //   x: _,
      //   y: _,
      //   z: _,
      // }
    }

    if (info[DirtyType.FRAME]) {
      // Triggered if manually marked as dirty (not recommended) or on every
      // frame, if enabled on init.
    }
}

Release Notes

v7.0.0

  • UpdateDelegator is deprecated. Pass an update function directly to the constructor of UpdateDelegate instead.

v4.0.0

  • WARNING The NPM package has been renamed to dirty-dom.

v3.0.0

  • BREAKING: Dirty info API for DirtyType.INPUT changed. Instead of mouseX, mouseY, mouseWheelX and mouseWheelY, it's now just mouse and mousewheel where each is an instance of Point.

v2.0.0

  • UpdateDelegate no longer starts automatically, you must manually invoke init()
  • Added ScrollDelegate and CrossScrollDelegate
  • Added dirty info for DirtyType.POSITION and DirtyType.SIZE