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discord-shooter

v1.1.0

Published

The `Shooter` class is a TypeScript class that extends the built-in `Events` module. It contains methods to simulate a shooting game between two Discord guild members.

Readme

Shooter Class Documentation

The Shooter class is a TypeScript class that extends the built-in Events module. It contains methods to simulate a shooting game between two Discord guild members.

Constructor

The constructor method initializes an instance of the Shooter class with the following parameters:

  • opponent: A required parameter of type GuildMember representing the opponent in the game.
  • fighter: A required parameter of type GuildMember representing the fighter in the game.
  • interaction: An optional parameter of type CommandInteraction representing the interaction object if the game is played via a Discord slash command.
  • message: An optional parameter of type Message representing the message object if the game is played via a Discord message.
  • boost: A required parameter of type boolean indicating if the player has a boost in the game.
  • isSlash: An optional parameter of type boolean indicating if the game is played via a Discord slash command. Default value is false.
  • major: An optional parameter of type string representing the major of the fighter. Default value is "Lt Yung".

Methods

send(content: string): Promise<void>

This method sends a message to the channel where the game was initiated. It takes in one required parameter:

  • content: A string representing the content of the message to be sent.

Returns a Promise that resolves to void.

start(): Promise<void>

This method simulates the shooting game between the two players and sends a message indicating the winner. It generates random numbers to determine the winner based on the odds of winning determined by the boost parameter.

Returns a Promise that resolves to void.

Properties

The Shooter class has the following properties:

  • opponent: A readonly property of type GuildMember representing the opponent in the game.
  • fighter: A readonly property of type GuildMember representing the fighter in the game.
  • interaction: A readonly property of type CommandInteraction or undefined representing the interaction object if the game is played via a Discord slash command.
  • message: A readonly property of type Message or undefined representing the message object if the game is played via a Discord message.
  • boost: A readonly property of type boolean indicating if the player has a boost in the game.
  • isSlash: A readonly property of type boolean indicating if the game is played via a Discord slash command.
  • major: An optional readonly property of type string representing the major of the fighter. Default value is "Lt Yung".