npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

dok-fps

v1.0.1

Published

Calculate frame per second

Downloads

3

Readme

dok-fps

A frameRate tracker (returns frame per second). It can be used using your own looping system (it doesn't require usage of requestAnimationFrame).


Use in browser or Node.JS to calculate the frame rate. On each frame, call the tick method.

Usage:

const fpsDiv = document.getElementById("fps");
//	in your game loop
refresh() {
 	//... 
  fps.innerText = FPSTracker.tick();
  requestAnimationFrame(refresh);
}

This is the simplest way to use FPSTracker. Just print the frame rate every time.

You can also check the frame rate separately:

refresh() {
  //...
  FPSTracker.tick();
  requestAnimationFrame(refresh);
}
//	then separately:
console.log(FPSTracker.frameRate);

FPSTracker is instantiable. In that case, you can have an FPSTracker that ticks independently from the FPSTracker main instance. Use the same methods on it:

const fps = new FPSTracker();
//...
fps.tick();
//....
show(fps.frameRate);