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door_models

v5.5.4

Published

A reusable 3D door configurator for React.

Downloads

615

Readme

doorModelV2

What changed for performance

  • Reduced radial segments on door handles, hinges, and keyholes to cut triangle counts without altering shapes or behavior. This helps exports (e.g., AutoCAD) and live rendering.
  • Added an empty sourcemap at node_modules/@mediapipe/tasks-vision/vision_bundle_mjs.js.map to silence the upstream @mediapipe/tasks-vision warning. Recreate it after reinstalling dependencies or script it in postinstall.
  • No functional or behavioral changes were made; only mesh density and build-noise adjustments. If you see breakage, capture the exact configuration for repro.

Next steps to improve performance

  1. Profile scene geometry counts in typical configurations and identify other high-poly shapes (arches, fanlights, decorative trims) to reduce segments where visually acceptable.
  2. Add level-of-detail (LOD) variants for handles/hinges and swap based on camera distance to keep close-ups crisp while distant meshes stay light.
  3. Consider baking static elements (frame, panels) into merged geometries where possible to cut draw calls, while keeping movable parts separate.
  4. Review texture sizes and compression (basis/ktx2) to reduce GPU upload cost without quality loss.
  5. Add automated build check that recreates the placeholder sourcemap and optionally reports total triangle count per scene preset for regression tracking.