npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

dotting

v2.1.9

Published

Dotting is a pixel art editor component library for react

Downloads

91

Readme

dotting_github

Quality Gate Status Coverage Bugs

Quick Start

Step1. Install the package

$ yarn add dotting

Step2. Place Dotting component in your project

import { Dotting } from "dotting";

const Clear = () => {
  return (
    <div>
      <Dotting width={300} height={300} />
    </div>
  );
};

Component Props

When creating a Dotting component there are multiple props prepared for easily customizing the canvas. Especially, you can set the brush you would like to use through the brushTool prop. The width and height props should be initialized with your own values.

If you would like to use the hooks for further customizing the component, you must use the ref prop and assign a refObject created with useRef<DottingRef>. An example of how to use hooks by setting a refObject is shown below.

| Name | Description | type | | ----------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------- | | width* | The width of the canvas. When you assign a string to width, it should be a valid CSS length value such as 100%. | string or number | | height* | The height of the canvas. When you assign a string to height, it should be a valid CSS length value such as 100%. | string or number | | style | The style object for the canvas | React.CSSProperties | | gridStrokeColor | The stroke color of the grid | string | | gridStrokeWidth | The stroke width of the grid | number | | isGridVisible | If set to true the grid lines will be visible | boolean | | backgroundColor | The background color of the canvas. | string | | initLayers | The initial layers that you want to draw on the canvas. If nothing is passed, there will be 1 default layer, and its id will be 'layer1' | LayerProps[] | | isPanZoomable | If set to true the canvas will be pan and zoomable | boolean | | isGridFixed | If set to true the grid will not be extendable | boolean | | brushTool | The brush tool is for changing the brush tool | BrushTool | | brushColor | The brush color for drawing the grid. You can make a useState for tracking brushColor You can also use useBrush hook to change the brush color with changeBrushColor. | string | | indicatorData | The indicator data that you want to draw on the canvas | PixelModifyItem[] | | isInteractionApplicable | If set to true the interaction will be applicable. If set to false the interaction will be disabled | boolean | | isDrawingEnabled | If set to true the drawing will be enabled. If set to false the drawing will be disabled | boolean | | gridSquareLength | The length of the grid square. The default is 20. | number | | defaultPixelColor | The default pixel color. | string | | minScale | The minimum scale of the canvas.color. | number | | maxScale | The maximum scale of the canvas.color. | number | | initAutoScale | Wheter to initially auto scale the canvas to fit the grids inside the canvas | boolean | | resizeUnit | The unit of reszie amount during extension | number | | maxColumnCount | The max column count of the canvas. It is undefined by default. The value should be at least 3 | number | | minColumnCount | The max column count of the canvas. It is 2 by default. The value should be at least 2 | number | | maxRowCount | The max row count of the canvas. It is undefined by default. The value should be at least 3 | number | | minRowCount | The min column count of the canvas. It is 2 by default. The value should be at least 2 | number | | ref | This is a ref object that must be used if you plan to use hooks for manipulating the canvas through code | Ref<DottingRef> |

Basic Types

There are some types that you should take notice of when using hooks or setting props for Dotting. In this section, I only cover the types that are related to Dotting props. For further details on specific types used in hooks, please check the documentation

| Name | Description | type | | ----------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------- | | LayerProps | This contains the necessary props for creating a layer | { id: string; data: Array<Array<PixelModifyItem>>;} | | PixelModifyItem | This is an item that contains the information for one pixel square. In a default canvas, the top left pixel square's rowIndex and columnIndex are both 0. The pixel square just below it has a rowIndex of 1 and a columnIndex of 0, white the pixel square just next to it has a rowIndex of 0 and a columnIndex of 1 | { rowIndex: number; columnIndex: number; color: string;} | | BrushTool | This is an enum containing all the tools usable in the canvas. Currently we support NONE, Pen (Dot) Tool, Eraser Tool,Paint Tool, Select Tool. The NONE allows users to only pan the canvas. Pen (Dot) Tool allows users to draw pixels. Eraser Tool allows users to erase pixels. Paint Tool allows users to paint a region. Select Tool allows users to select a certain area and move the selected region or resize the region. Tools other than NONE and Select Tool basically allows for resizing the grid | BrushTool.NONE , BrushTool.DOT, BrushTool.ERASER, BrushTool.PAINT_BUCKET,BrushTool.SELECT | | DottingRef | This is a ref object which you contains all the callbacks for manipulating the canvas through programming. You are free to use the callbacks directly from the ref ojbect or you can use hooks for convenience | Check the file |

Don't forget setting the width and height!

To use the canvas component, you should first use the <Dotting/> component. You must set the width and height to use it.

<Dotting width={300} height={300} />

Want to manipulate the canvas? Use hooks!

To manipulate the pixel grids programatically, you can use hooks. The provided hooks are useBrush, useData, useDotting, useGrids, useHandlers. For using the hooks, you must create a ref object with React's useRef and input the resulting ref object as a prop in the Dotting component and also pass it as a parameter to the hooks. Below is an example using the useDotting hook for clearing the pixels when button is clicked

import { Dotting, DottingRef, useDotting } from "dotting";

export const Component = () => {
  const ref = useRef<DottingRef>(null);
  const { clear } = useDotting(ref);
  return (
    <div>
      <Dotting ref={ref} width={300} height={300} />
      <button onClick={clear}>Clear Canvas</button>
    </div>
  );
};

For more details on how to use hooks, please check the documentation

For contributing

Dotting welcomes contributors! If you are interested, contact me through twitter!

Contributors ✨

Thanks goes to these incredible people!!