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draftmason-worldbuild-mcp

v0.1.0

Published

MCP server for world-building — create settings, design magic/technology systems, build cultures and societies, generate historical timelines, and establish rules for fictional worlds

Readme

draftmason-worldbuild-mcp

MCP server for world-building — create settings, design magic/technology systems, build cultures and societies, and generate historical timelines for fiction.

Built for DraftMason — the AI-powered book writing platform.

Tools

| Tool | Description | |------|-------------| | create_setting | Generate a detailed location with geography, atmosphere, sensory details, and narrative purpose | | build_power_system | Design a magic, technology, or supernatural power system with rules, costs, and limitations | | create_culture | Build a society with government, economy, values, taboos, and social structure | | create_timeline | Generate historical eras with defining events and their connection to the present story | | list_worldbuilding_options | List all supported setting types, tech levels, governments, economies, and magic sources |

Setting Types

city, village, wilderness, space-station, underwater, underground, floating, ruins, fortress, marketplace, temple, ship, island, mountain, desert, arctic, jungle, post-apocalyptic, cyberpunk-metropolis, pocket-dimension

Technology Levels

stone-age, bronze-age, iron-age, medieval, renaissance, industrial, modern, near-future, far-future, post-singularity, mixed-anachronistic

Government Types

monarchy, republic, democracy, theocracy, oligarchy, tribal-council, meritocracy, anarchy, military-junta, corporate-state, magocracy, hive-mind, ai-governed, feudal, confederation

Installation

npx draftmason-worldbuild-mcp

Usage with Claude Desktop

{
  "mcpServers": {
    "draftmason-worldbuild": {
      "command": "npx",
      "args": ["-y", "draftmason-worldbuild-mcp"]
    }
  }
}

Example

Create a setting:

Use create_setting with:
- name: "The Drowned Quarter"
- type: "ruins"
- genre: "fantasy"
- techLevel: "medieval"
- climate: "oceanic"
- mood: "haunting and melancholic, with beauty in the decay"
- purpose: "Where the protagonist discovers the truth about the old empire's fall"
- uniqueFeature: "The ruins are partially submerged, and at low tide ancient murals are visible"

Build a magic system:

Use build_power_system with:
- name: "Threadweaving"
- type: "magic"
- source: "emotional-powered"
- genre: "fantasy"
- hardness: "hard"
- whoCanUse: "Anyone can learn but only 1 in 50 has enough emotional range"
- primaryCost: "Uses the caster's genuine emotions — you must truly feel to weave"
- limitations: "Cannot affect emotions directly, cannot create life, fades at dawn"

License

MIT