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easy-3dkit

v0.2.0

Published

A reusable library of interactive 3D components for React (R3F + three.js + GSAP)

Readme

easy-3dkit

A library of interactive 3D components for React, built on three.js, React Three Fiber, and GSAP. Drop scroll-reactive surfaces, particle fields, instanced layouts, and post-processing into any React site or app.

Install

npm install easy-3dkit

easy-3dkit declares its 3D stack as peer dependencies — install them alongside it so your app has a single copy of each (this avoids the classic "multiple instances of three" error):

npm install three @react-three/fiber @react-three/drei gsap
# optional, only if you use <PostFX>:
npm install @react-three/postprocessing

Requires React 18+.

30-second example

import { Stage, InteractiveSurface, glassmorphism } from 'easy-3dkit'

export function Hero() {
  return (
    <Stage background={null}>
      <InteractiveSurface material={glassmorphism} />
    </Stage>
  )
}

Stage sets up the Canvas, renderer, lights, and frame loop. Everything else is a component you place inside it. background={null} makes it transparent so you can overlay it on page content.

What's in the box

Engine & primitives Stage · CameraRig · useMouse · useScrollProgress · input-mode and scroll-override stores for driving effects from your own state.

Components (place inside <Stage>) InteractiveSurface · ParticleField · RippleShader · FloatingObject · ScrollScene · PostFX · InstancedGrid · ShapeGeometry · CardFlip · MagneticGroup · SquashStretch · ElasticJiggle · PathSpline · MorphShape · ExplodedView · ParallaxLayers · OceanPlane · PortalRing · CameraFlythrough · PopupFold

Surface materials (pass to <InteractiveSurface material={...} />) glassmorphism · frostedGlass · holographicFoil · iridescent · thermalVision · xrayGhost · toonCel · wireframeMorph · moire · fractalZoom · liquidBlob · brushedMetal · neonLineArt · bioluminescent · rainStreaks · scanlines · dither8bit · kineticType · plasma · voronoiCells · heatHaze

Instance layouts (pass to <InstancedGrid layout={...} />) orbitLayout · tunnelLayout · isometricStack · voxelSphere · voronoiShatter · gearField · kineticRing · origamiFold · waveGrid · galaxySpiral · cubeSwarm

See EFFECTS.md for a description of every effect.

Driving effects from scroll or state

Components are pure "props in, visuals out" — they don't care whether a website or a game drives them. Bind page scroll to a 3D transform with ScrollScene, or read scroll progress yourself:

import { Stage, ParticleField, PostFX, useScrollProgress } from 'easy-3dkit'

function Scene() {
  const progress = useScrollProgress() // 0 → 1 down the page
  return (
    <>
      <ParticleField count={6000} color="#5fa8ff" />
      <PostFX bloom={1.4 * progress} />
    </>
  )
}

export function Hero() {
  return <Stage background={null}><Scene /></Stage>
}

TypeScript

Ships with full type declarations. Every component exports its props type (StageProps, InteractiveSurfaceProps, InstancedGridProps, …) and layouts export their options types.

License

MIT © Agrim Sigdel