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easy-ears

v0.1.0

Published

Easy sound reactivity for your web app or experiment

Readme

EasyEars.js

Easy sound reactivity for Chrome (and Safari nightly?).

Demo page

Getting Started

First, get the code.

Second, create a new instance of EasyEars with the form:

new EasyEars(options, completeCallback);

Here are some examples:

// Create a new ears instance that will use a DOM
// element as a target for drag and dropped .mp3
ears = new EasyEars({dropTarget: document}, function(){
  console.log('song loaded!');
});

// or...

// Create one that will use an mp3 from a url
ears = new EasyEars({url: '/mp3/a_song.mp3'});

To use it, first update the audio using updateAudio(timeSmoothing). Where timeSmoothing is a value between 0.0 and 1.0.

Next, use ears.lows(), ears.mids(), and ears.highs() to get sound data back from EasyEars. These values will always be between 0.0 and 1.0.

Usage Examples:

var animate = function() {
  webkitRequestAnimationFrame(animate);
  
  // call updateAudio periodically to get latest sound data
  ears.updateAudio(0.5);

  // use the following methods to get sound data,
  // each will return a value between 0.0 and 1.0
  ears.lows();
  ears.mids();
  ears.highs();
}