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easyxdm

v2.4.19-pre.2

Published

This project hosts a CommonJS-compatible version of [easyXDM](https://github.com/oyvindkinsey/easyXDM) that can easily be rebuilt with `make`.

Downloads

5,992

Readme

easyxdm-npm

This project hosts a CommonJS-compatible version of easyXDM that can easily be rebuilt with make.

The official repo includes a version of easyXDM that is not CommonJS-compatible and always defines window.easyXDM. The one built here should never define a global.

Example

var easyxdm = require('easyxdm');
var iframeRpc = new easyxdm.Rpc({
  remote: apiHost + "/easyxdm.html"
},
{
  remote: {
    request: {}
  }
});

Debugging

EasyXDM comes with a 'debug' mode which console.logs (or a window.opened log in IE9) a lot of what's going on as it passes messages around. To use this mode, var easyxdm = require('easyxdm/debug').

make

The default make target in the Makefile is build. Build does a few things:

  1. Parse the version from this package.json, assume that this is the version of easyXDM that should get built.
    • You can override this by setting the VERSION environment variable before running make. e.g. make VERSION='2.14.9'.
  2. Clone the tag with that version string from the canonical easyXDM repo into /easyXDM/
  3. Concatenate all the JavaScript files that make up easyXDM. (if these get stale, consult the main repo's build.xml)
  4. Use sed to insert the version number.
  5. Output to lib/easyXDM.js
    • The 'main' module of this package is 'lib/easyXDM.js', so node and browserify should look there.

Use it node

Requiring this module will throw an Error if the following globals are not defined: window, document, location. Browserify does this for you. If, for some reason, you need to require this module in vanilla node, you can use jsdom:

var document = require('jsdom').jsdom();
var window = document.parentWindow;
var location = window.location;
var easyxdm = require('easyxdm');