ember-modify-based-class-resource
v1.1.1
Published
modify-method based class implementation of the resource pattern
Downloads
11,707
Readme
ember-modify-based-class-resource
If you find this repo, please read: this issue which talks about the modify
method pattern, and why it should be avoided.
This repo's functionality is built on public APIs, and should be able to be supported for as long as the underlying APIs exist.
Compatibility
- ember-source v3.28+
- typescript v4.8+
- ember-auto-import v2+
- Glint v1.0.0-beta.3+
Installation
npm install ember-modify-based-class-resource
Or if you want to use main
(unstable) from git, you can use this in your package.json:
"ember-modify-based-class-resource": "github:NullVoxPopuli/ember-modify-based-class-resource#dist"
Which comes from this branch from this automation
Contributing
See the Contributing guide for details.
License
This project is licensed under the MIT License.
Usage
[!NOTE]: These docs were moved from the old location in ember-resources as ember-resources (for a long time now) does not recommend class-based resources, as classes can be used ergonomically with function-based resources.
- class-based Resources
- Lifecycle
- Reactivity
- Example: Clock: Managing own state
- Example:
fetch
: Async + lifecycle
There are different abstractions to working with resources, each with their own set of tradeoffs and capabilities -- but ultimately are both summarized as "helpers with optional state and optional cleanup".
| | class-based Resource
| function-based resource
|
| -- | ---------------------- | ------------------------- |
| supports direct invocation in <templates>
| yes | yes |
| supports Glint | soon | soon |
| provides a value | the instance of the class is the value[^1] | can represent a primitive value or complex object[^2] |
| can be invoked with arguments | yes, received via modify
[^3] hook | only when wrapped with a function. changes to arguments will cause the resource to teardown and re-run |
| persisted state across argument changes | yes | no, but it's possible[^4] |
| can be used in the body of a class component | yes | yes |
| can be used in template-only components | yes[^5] | yes[^5] |
| requires decorator usage (@use
) | @use
optional | @use
optional[^6] |
| aligns with the derived data reactivity philosophy | no[^7] | yes |
[^1]: class-based resources cannot be a single primitive value. APIs for support for this have been explored in the past, but it proved unergonomic and fine-grained reactivity per accessed property (when an object was desired for "the value") was not possible.
[^2]: there are alternate ways to shape a function-resource depending on the behavior you want. These shapes and use cases are covered in the function-based Resources.
[^3]: this is the same API / behavior as class-based modifiers in ember-modifier.
[^4]: persisting state across argument changes with function-based resources might require a WeakMap
and some stable object to reference as the key for the storage within that WeakMap
.
[^5]: for .hbs
files the resources will need to be globally available via export default
s from the app/helpers
directory.
[^6]: without @use
, the function-based resource must represent a non-primitive value or object.
[^7]: As-is, the modify hook we have right now in the class-based resource (and in modifiers) is used as a backdoor to an effect. See this information for alternate paths.
class-based resources
Class-based resources are a way for object-oriented encapsulation of state, giving access to the application container / owner for service injection, and/or persistint state across argument changes.
Though, maybe a more pragmatic approach to the difference:
Class-based resources can be invoked with args. Function-based resources must be wrapped in another function to accept args.
Lifecycles with Resource
There is only one lifecycle hook, modify
, to encourage data-derivation (via getters) and
generally simpler state-management than you'd otherwise see with with additional lifecycle methods.
For example, this is how you'd handle initial setup, updates, and teardown with a Resource
import { Resource } from 'ember-modify-based-class-resource';
import { registerDestructor } from '@ember/destroyable';
class MyResource extends Resource {
// constructor only needed if teardown is needed
constructor(owner) {
super(owner);
registerDestructor(this, () => {
// final teardown, if needed
});
}
modify(positional, named) {
// initial setup, updates, etc
}
}
Many times, however, you may not even need to worry about destruction,
which is partially what makes opting in to having a "destructor" so fun --
you get to choose how much lifecycle your Resource
has.
More info: @ember/destroyable
Reactivity
class-based Resources have lazy, usage-based reactivity based on whatever is accessed in the modify
hook.
For example, consider a resource that doubles a number (this is over engineered, and you wouldn't want a Resource for doubling a number)
import { tracked } from '@glimmer/tracking';
import { Resource } from 'ember-modify-based-class-resource';
class Doubler extends Resource {
@tracked result = NaN;
modify([num]) {
this.result = num * 2;
}
}
class {
@tracked num = 2;
doubler = Doubler.from(() => [this.num]);
}
When accessed, the value of doubler.result
will be 4
.
Any time this.num
changes, the value of doubler.result
will be 8
.
This happens lazily, so if doubler.result
is not accessed,
the Resource is not evaluated and no computation efforts are done.
Accessing can be done anywhere at any time, in JS, or in a Template (it's the same).
A class-based Resource can define its own state anywhere, but has the same stipulations
as the function-based Resource: inside the modify
hook, you may not access a tracked
property that is later written to. This causes an infinte loop while the framework tries to resolve what the stable "value" should be.
See the Clock
example below for more details.
Example: class-based Clock
Given the complete example of a clock
above implemented in a function-based resource,
A complete implementation, as a class-based resource could look similar to this:
import { Resource } from 'ember-modify-based-class-resource'
import { tracked } from '@glimmer/tracking';
import { registerDestructor } from '@ember/destroyable';
class Clock extends Resource {
@tracked current = new Date();
constructor(owner) {
super(owner);
let interval = setInterval(() => (this.current = new Date()), 1_000);
registerDestructor(this, () => clearInterval(interval));
}
get formatted() {
return this.formatter.format(this.current);
}
modify([locale = 'en-US']) {
this.formatter = new Intl.DateTimeFormat(locale, {
hour: 'numeric',
minute: 'numeric',
second: 'numeric',
hour12: false,
});
}
}
Resulting usage would look something like this:
{{get (Clock 'en-GB') 'formatted'}}
Or if you needed the value in JS
class {
clock = Clock.from(this, () => ['en-GB']);
get now() {
return this.clock.formatted;
}
}
Example: class-based Fetch
See: Cookbook entry, fetch
with AbortController