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expo-rich-text

v0.2.0

Published

SwiftUI-backed rich text view and animation engine for Expo on iOS.

Readme

expo-rich-text

A SwiftUI-backed Expo module that renders and animates rich text on iOS. Pairs a streaming-aware incremental compiler on the JS side with a Text-based SwiftUI renderer on the native side — designed for LLM token streams, live markdown previews, and typewriter / fade-trail / shader reveal effects.

Example Video

| iOS | Android | Web | | :---: | :---: | :---: | | ✅ (iOS 26+) | ❌ | ❌ |

[!IMPORTANT] This is an iOS-only module. The podspec targets iOS 26 and uses SwiftUI TextRenderer plus Metal shaders, so older SDKs won't build. It depends on @expo/ui — the view is hosted inside @expo/ui/swift-ui's Host.

Installation

npx expo install expo-rich-text @expo/ui

Or with your package manager of choice:

npm install expo-rich-text @expo/ui
# yarn add expo-rich-text @expo/ui
# pnpm add expo-rich-text @expo/ui
# bun add expo-rich-text @expo/ui

This module ships native iOS code and is not compatible with Expo Go — you need a custom development client. After installing, regenerate the native project and rebuild:

npx expo prebuild --clean
npx expo run:ios

Requirements

  • Expo SDK 55 or newer
  • React Native 0.83+
  • iOS 26 deployment target (set ios.deploymentTarget to "26.0" in app.json / the Podfile)
  • @expo/ui ~55.0.11 (peer dependency)

Usage

Static text

import { ExpoRichText } from "expo-rich-text";

export function Hello() {
  return (
    <ExpoRichText
      itemId="hello"
      text="# Hello\n\nSome **bold** markdown and `inline code`."
      contentType="markdown"
      fontSize={17}
      lineHeight={24}
    />
  );
}

Streaming from an SSE source

Pass the raw Server-Sent Events payload — the module parses data: frames and accumulates text for you.

import { ExpoRichText } from "expo-rich-text";

export function Stream({ sseStream, isStreaming }: Props) {
  return (
    <ExpoRichText
      itemId="assistant-reply"
      sseStream={sseStream}
      isStreaming={isStreaming}
      contentType="markdown"
      animationSettings={{ unitMode: "word", wordsPerMinute: 320 }}
      onPlaybackStateChange={(e) => console.log(e.nativeEvent.phase)}
    />
  );
}

When isStreaming flips to false the view finishes revealing whatever text is already buffered, then emits phase: "settled" via onPlaybackStateChange.

Preview loop (for design galleries / settings screens)

ExpoRichTextPreview loops the given text with the configured animation, pausing restartDelayMs between runs. No itemId or streaming plumbing required.

import { ExpoRichTextPreview } from "expo-rich-text";

export function PresetPreview() {
  return (
    <ExpoRichTextPreview
      text="Matrix rain with a shader preset."
      contentType="plain"
      animationSettings={{ shaderPreset: "matrix", unitMode: "glyph" }}
      restartDelayMs={1200}
    />
  );
}

API

import {
  ExpoRichText,
  ExpoRichTextPreview,
  DEFAULT_RICH_TEXT_ANIMATION_SETTINGS,
  resolveRichTextAnimationSettings,
  resolveRichTextSourceText,
  resolveSplitRichTextAnimationPreset,
} from "expo-rich-text";

Subpath entries let you import lighter slices without pulling in the native view:

| Path | Contents | | --- | --- | | expo-rich-text | Root — components, types, helpers | | expo-rich-text/animation | Animation settings types, defaults, resolvers | | expo-rich-text/engine | Incremental compiler, SSE helper, content-type detection | | expo-rich-text/preview | Just ExpoRichTextPreview and its props | | expo-rich-text/fixtures/cases | Canonical fixture case list (for tests) | | expo-rich-text/fixtures/*.json | Raw fixture / scenario JSON |

<ExpoRichText>

The main view. Renders text produced by the incremental compiler into a SwiftUI Text (with an optional overlay for shader effects), sized automatically to fit its content.

Props

| Prop | Type | Default | Description | | --- | --- | --- | --- | | itemId | string | required | Stable identity. Changing it resets the compiler and starts a fresh reveal. | | text | string | — | Full source text. Use either text or sseStream, not both. | | sseStream | string | — | Raw SSE body; parsed by resolveRichTextSourceText. | | isStreaming | boolean | false | Keeps the reveal animation primed. Flip to false to let it settle. | | contentType | "plain" \| "markdown" \| "auto" | "auto" | Parser selection. "auto" sniffs common markdown syntax. | | fontFamily | string | system | Applied uniformly. Code spans / blocks always use a monospaced font. | | fontSize | number | 17 | Body font size (pt). | | lineHeight | number | 22 | Line height (pt) — passed to SwiftUI as line spacing. | | codeFontSize | number | 15 | Font size for inline code and fenced code blocks. | | textColor | string | system label | Any CSS-style color string ("#rrggbb", "rgba(...)", named). | | blockquoteAccentColor | string | system label dim | Left accent bar on > blockquote lines. | | codeBackgroundColor | string | system secondary fill | Background of inline code and fenced code blocks. | | selectable | boolean | true | When true, long-press to select / copy. | | animationSettings | RichTextEngineSettings | see DEFAULT_RICH_TEXT_ANIMATION_SETTINGS | Partial override of reveal / shader configuration. | | style | ViewStyle | — | Forwarded to the hosting @expo/ui container. | | modifiers | CommonViewModifierProps["modifiers"] | — | Apply SwiftUI modifiers from @expo/ui/swift-ui/modifiers. | | testID | string | — | Forwarded to the native view. |

Events

All events fire with a standard NativeSyntheticEvent.

| Event | Payload | Fires | | --- | --- | --- | | onHeightChange | { height: number } | When the rendered content height changes (use for row sizing). | | onRevealProgress | { revealedCount: number } | On each reveal tick while animating. | | onRevealStateChange | { active: boolean, revealedCount: number } | When the reveal animation starts / stops. | | onPlaybackStateChange | { phase: RichTextPlaybackPhase, revealedCount: number } | On playback phase transitions ("idle" \| "revealing" \| "settling" \| "settled"). | | onLinkPress | { href: string } | When a markdown link span is tapped. |

<ExpoRichTextPreview>

Wraps ExpoRichText with a loop controller — useful for picking animation presets in settings.

type RichTextPreviewProps = Omit<
  RichTextViewProps,
  "itemId" | "text" | "sseStream" | "isStreaming"
    | "onPlaybackStateChange" | "onRevealStateChange"
> & {
  text: string;
  restartDelayMs?: number; // default 1400
  isEnabled?: boolean;     // default true — set false to show static text
};

When isEnabled is false the preview renders text statically (no animation, no loop).

Animation settings

All animation behaviour is controlled by a single RichTextEngineSettings object (a Partial<RichTextAnimationSettings>). Unspecified fields fall back to DEFAULT_RICH_TEXT_ANIMATION_SETTINGS.

type RichTextAnimationSettings = {
  enabled: boolean;              // master toggle — false renders static
  revealPreset: "typewriter" | "fade-trail";
  shaderPreset:
    | "none"
    | "ember" | "matrix" | "neon" | "ghost" | "smoke" | "disintegrate"
    | "shader-glow" | "shader-wave" | "shader-crt" | "shader-noise";
  shaderStrength: number;        // 0..1
  effectColor: string;           // CSS color; "" inherits textColor
  smoothReveal: boolean;         // easing between reveal steps
  smoothNewLine: boolean;        // fade in new lines as a group
  unitMode: "glyph" | "word" | "token";
  unitsPerStep: number;          // 1..12
  unitsPerSecond: number;        // 1..80 (used when unitMode !== "word")
  wordsPerMinute: number;        // 40..720 (used when unitMode === "word")
  fadeDurationMs: number;        // 0..1200
  fadeStartOpacity: number;      // 0.05..1
  cursorEnabled: boolean;
  cursorGlyph: string;           // default "▍"
  tailLength: number;            // 1..12 — size of the fading trail
};

Defaults:

const DEFAULT_RICH_TEXT_ANIMATION_SETTINGS = {
  enabled: true,
  revealPreset: "fade-trail",
  shaderPreset: "none",
  shaderStrength: 1,
  effectColor: "",
  smoothReveal: false,
  smoothNewLine: false,
  unitMode: "glyph",
  unitsPerStep: 2,
  unitsPerSecond: 18,
  wordsPerMinute: 220,
  fadeDurationMs: 180,
  fadeStartOpacity: 0.22,
  cursorEnabled: true,
  cursorGlyph: "▍",
  tailLength: 4,
};

Helpers

| Function | Purpose | | --- | --- | | resolveRichTextAnimationSettings(partial?) | Merge + clamp a partial settings object into a fully-resolved RichTextAnimationSettings. | | resolveSplitRichTextAnimationPreset(preset) | Map a single RichTextAnimationPreset (e.g. "matrix") to the pair { revealPreset, shaderPreset }. | | resolveRichTextSourceText({ text, sseStream }) | Derive the effective source string — prefers sseStream when set, otherwise returns text ?? "". |

Types

Exported from the root entry:

  • RichTextViewProps, RichTextPreviewProps
  • RichTextContentType, RichTextPlaybackPhase
  • RichTextEngineSettings
  • RichTextAnimationSettings, RichTextAnimationPreset, RichTextAnimationRevealPreset, RichTextAnimationShaderPreset, RichTextAnimationUnitMode
  • Event payloads: RichTextHeightEvent, RichTextRevealProgressEvent, RichTextRevealStateEvent, RichTextPlaybackStateEvent, RichTextLinkPressEvent

Styling

Role-specific tinting is intentionally not part of the public API. Use the explicit color props (textColor, blockquoteAccentColor, codeBackgroundColor) when you need to override the default styling — there is no global theme hook.

Supported markdown constructs:

  • Headings (# … ######)
  • Paragraphs with soft/hard line breaks
  • **bold**, *italic*, inline code, ~~strikethrough~~, [links](https://…)
  • > blockquotes (single- and multi-line)
  • - / * / + bullet lists and 1. ordered lists
  • Fenced code blocks ( lang … )

How streaming works

ExpoRichText uses an incremental compiler (RichTextIncrementalCompiler — exported from expo-rich-text/engine) that emits one of three update kinds to native:

  • reset — full document replaced (first render, or non-prefix edits)
  • append — new tail added to an already-stable prefix (the common streaming case)
  • replace — prefix preserved, suffix swapped (rare edits that alter only the tail)

This means only the appended bytes cross the bridge during a stream, and the SwiftUI side can animate just the new units.

License

MIT — see package.json. Issues and PRs: https://github.com/PanicIsReal/expo-rich-text/issues.