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fast-int-set

v1.0.0

Published

> A fast Set implementation for integer numbers, written in JavaScript This library has several data structures, focused on working with sets of integer values using get/set, and/or/not/xor operations

Downloads

9

Readme

Fast-int-set

A fast Set implementation for integer numbers, written in JavaScript
This library has several data structures, focused on working
with sets of integer values using get/set, and/or/not/xor operations

✨ Features

  • Better performance, than native Set
  • Supports future Set methods
  • Zero dependencies
  • TypeScript support
  • Node or browser
  • Serialization
  • ES Module and UMD support

💿 Installation

pnpm i fast-int-set

❓ When to use

  • If you need too often read/write (.add, .has, .delete) individual items
  • Not too often use forEach, size, values methods
  • You use values smaller, than 60_000 or use a lot of them (more than 10_000)

📝 Recommendations

  • If you stored large numbers, don't use iteration-based methods (forEach, size, values)
  • Don't use values larger 137_438_953_472 (it's 65535 times less than Number.MAX_SAFE_INTEGER)

👀 Example

import { UintSet } from 'fast-int-set';
// const { UintSet } = require('fast-int-set'); // For old modules

const uintSet1 = new UintSet([0, 1, 3, 4]);
const uintSet2 = new UintSet([1, 2, 4, 5]);

uintSet1.add(10);
uintSet1.has(10);
uintSet1.delete(10);

uintSet1.union(uintSet2); // => new UintSet([0, 1, 2, 3, 4, 5])
uintSet1.intersection(uintSet2); // => new UintSet([1, 4])

📈 Benchmarks

Small range of values (0..10_000) small_range.png

Large range of values (0..100_000) large_range.png

As you can see, if you use large values, but with a lot of them, fast-int-set is still faster, than native Set

⚙️ How it works

This library uses bitwise operations to store and process integer values

let bitmask1 = 0b01000000_00000000_00000100_00001011; // [0, 1, 3, 10, 30]
let bitmask2 = 0b00000000_00000000_10000000_11000001; // [0, 6, 7, 15]

// Check for an item
  !!(bitmask1 & (1 << 10)); // has 10 item => true
  !!(bitmask1 & (1 << 9)); // has 9 item => false
  // As you can see, we don't need iterate every 32 item, to find one

// Adding item
  bitmask1 |= 1 << 9; // add 9 item
  !!(bitmask1 & (1 << 9)); // has 9 item => true

// Operating with items sets
  bitmask1 | bitmask2; // Unite all items
  bitmask1 & bitmask2; // Get intersection of sets
  // Here we put up to 1024 (it's 32*32) iterations into one bitwise operation