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fbx2vrm

v0.1.0

Published

A TypeScript/JavaScript library and CLI for converting FBX files to VRM 1.0.

Readme

Fbx2vrm

A TypeScript/JavaScript library and CLI for converting FBX files to VRM 1.0.

Install

npm install fbx2vrm

CLI usage

fbx2vrm convert path/to/input.fbx path/to/output.vrm

CLI options

fbx2vrm convert <input.fbx> <output.vrm> [options]

Options:
  --confidence-threshold  Minimum confidence (0-1) required for mappings
  --llm-api-key           OpenAI API key (falls back to OPENAI_API_KEY)
  --llm-model             OpenAI model override
  --llm-base-url          OpenAI API base URL override
  --llm-temperature       OpenAI temperature (0-1)
  --llm-context           Extra context for LLM mapping
  --debug-json            Emit JSON output with mappings and warnings

Example with LLM assistance:

OPENAI_API_KEY=sk-... \
  fbx2vrm convert input.fbx output.vrm \
  --confidence-threshold 0.6 \
  --llm-context "Character is a humanoid with standard naming"

Library usage

import { convertFbxToVrm } from "fbx2vrm";

await convertFbxToVrm({
  inputPath: "./assets/input.fbx",
  outputPath: "./output.vrm",
  minimumConfidence: 0.5,
  meta: {
    name: "Example Avatar",
    version: "1.0",
  },
});

Optional LLM resolver

The conversion pipeline can ask an LLM to fill missing mappings when bone heuristics are inconclusive.

import { convertFbxToVrm, createOpenAiResolver } from "fbx2vrm";

const llmResolver = createOpenAiResolver({
  apiKey: process.env.OPENAI_API_KEY ?? "",
  model: "gpt-4.1",
});

await convertFbxToVrm({
  inputPath: "./assets/input.fbx",
  outputPath: "./output.vrm",
  minimumConfidence: 0.65,
  llmResolver,
  llmContext: "Character uses Mixamo-style bone naming",
});

Development

npm run lint
npm test