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fcs-core-viewer

v0.62.0

Published

3D Viewer in the Cloud

Downloads

453

Readme

Viewer3D/Editor3D Packages

Native mesher selection (Editor3D)

Editor3D sends meshing requests to ModelService; browser code does not load GMSH/Netgen DLLs. Static Viewer3D only visualizes the resulting geometry/mesh.

  • Existing face presets retain their routing: QuadDominated selects Netgen; this is not a new global main-engine setting.
  • The volume tool has a GMSH / Netgen selector. OpMeshVolume.ts sends boolean usegmsh for preview and accept; omitted selection defaults true for backward compatibility.
  • ModelService3200 propagates selection to Engine Mesh3DSettings. Source-built GMSH remains the default; native Netgen uses Engine/PyAPI, not pip Netgen.
  • Netgen volumes require a closed, consistently oriented linear triangular boundary and produce TET4/TET10. Quad/quadratic volume boundaries are unsupported; no silent triangulation/fallback occurs.
  • API validation covers both orders, but the volume UI's second-order control remains disabled. Do not imply TET10 is currently enabled through that control.

Service handles virtual preview IDs, selected solver mappings and persistent insertion through the shared GMSH-backed mesh layer. Remesh/spline preview quality is deferred until accept. Deploy compatible Viewer, Service and Engine/PyAPI artifacts; the selector alone does not add capability to an old backend.

Phase6C checkpoints: Viewer ad2e3409, Service 1bb878a5, Engine 4f6cb36b. Editor build/typecheck passed; publication/deployment and full production numerical acceptance remain separate. See the Engine integration guide for runtime/deployment verification.

This package provides TypeScript declaration files for the Femsolve Cloud Services 3D Viewer/Editor.

Installation

To install the package, run the following command:

npm install fcs-core-viewer

Development Environment

There are different build configurations depending on what type of product derivative we want to build.

  1. Viewer3D Build Configurations This version's entry point is under the Viewer3D/Viewer3DAPI.ts file. The NPM command will build with webpack the fcs-viewer-3d.min.js bundle.

Debug build:

npm run build:vdev

Release build:

npm run build:vprod

Local hot-reload debug build:

npm run vserver
  1. Editor3D Debug Build The entry point is set at Editor3D/Editor3DAPI.ts and this compiles the completely fused source code of the Viewer3D and Editor3D.

Debug build:

npm run build:edev

Release build:

npm run build:eprod

Local hot-reload debug build:

npm run eserver