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feral-blob

v0.2.0

Published

A playful, pokeable SVG jelly-blob mascot for React — emotive faces, a physics-y idle wobble, and a fully theme-able palette via CSS vars. Part of FeralUI.

Readme

feral-blob

A playful, pokeable SVG jelly-blob mascot for React. It has a handful of moods, a slow physics-y idle wobble, blinks and little hand fidgets, and a fully theme-able palette driven entirely by CSS custom properties — so the same component renders as a violet, mint, coral or gold jelly just by setting a few vars on a wrapper. Ships with BlobSpeech, a speech cloud that hugs its text.

Part of FeralUI.

Install

npm install feral-blob

react, react-dom, and motion are peer dependencies:

npm install react react-dom motion

Quick start

import { JellyBlobMascot } from 'feral-blob'
import 'feral-blob/blob.css'

export function App() {
  return <JellyBlobMascot mood="happy" />
}

blob.css carries the default palette and the speech-cloud styles. Import it once, anywhere in your app.

Moods

type JellyBlobMood =
  | 'neutral' | 'happy' | 'sad' | 'angry' | 'hmm' | 'sideEye' | 'password'
  | 'curious' | 'surprised' | 'sleepy' | 'shy' | 'love' | 'wave'

Each mood reshapes the face and body — sad melts the silhouette, happy hops with a squash-and-stretch, sideEye gives a sly sideways glance, password shuts its eyes and looks away. Several moods are little behaviours rather than poses: sleepy keeps nodding off and startling back, hmm lets the eyes wander while it thinks, shy peeks up at you and looks away, curious darts between two spots, angry seethes with a tremble and a vein mark, love blooms oversized glossy hearts that beat. Mood changes spring smoothly from wherever the blob currently is.

Eye styles

<JellyBlobMascot mood="curious" eyeStyle="v2" />

v1 (default) is the glossy jelly orb with the classic side eye. v2 is small flat ink bean eyes, plush-toy style, where every mood swaps the eye's shape instead of squashing the same one.

Poke it

Click or tap the blob and it squashes. Poke it too many times in a row and it shakes and fires onOverpoke. Poke a sleeping blob (mood="sleepy") and it stirs; the third poke startles it awake and fires onWake — change the mood there to keep it up, or leave it and it dozes back off.

Theming

Every colour is a --jelly-* custom property. Set them on any ancestor to re-skin the blob — the outline, arms, cheeks, eyes, belly glow and ground shadow all re-tint from the same handful of vars:

<div style={{ '--jelly-body-mid': '#3cbe80', '--jelly-outline': '#2f9e6b' }}>
  <JellyBlobMascot mood="neutral" />
</div>

See styles/blob.css for the full list of variables and their defaults.

Reacting to a form

Drive mood, gaze, and nod from your own state and the blob will read along as you type, then look away when focus moves to a sensitive field:

<JellyBlobMascot
  mood={focus === 'password' ? 'sideEye' : 'neutral'}
  gaze={focus === 'email' ? { x: 18, y: -8 } : { x: 0, y: 0 }}
  nod={typing}
/>

gaze nudges where the blob looks (in viewBox units); intensity scales how far the body leans. nod adds a subtle talking wobble. onOverpoke fires when it's poked past its patience — wire it to a BlobSpeech and the blob can protest.

JellyBlobMascot props

| Prop | Type | Default | Description | | ------------ | ------------------------------------------ | ----------- | ----------------------------------------------------------------------- | | mood | JellyBlobMood | 'neutral' | Face and body expression. | | eyeStyle | 'v1' \| 'v2' | 'v1' | Glossy orb eyes, or flat ink bean eyes. | | gaze | { x, y, intensity? } (numbers or Motion values) | { x: 0, y: 0 } | Nudges where it looks, in viewBox units. | | happyEyes | 'star' \| 'smile' | 'smile' | Happy-mood eyes: closed ^_^ arcs or open eyes with a star glint. | | mouth | 'open' \| 'wide' | — | Override the mouth open; flip per keystroke for a "talking" effect. | | nod | boolean | false | Subtle talking wobble. | | sparkle | boolean | false | A tiny want-twinkle in each eye for locked-on moments. | | blink | number | 0 | Bump to fire a deliberate double-blink. | | celebrate | number | 0 | Bump to fire a one-shot burst of stars and hearts from behind the crown. | | stillBody | boolean | false | Keep the silhouette pinned in happy (for hosts that composite against it). | | onPoke | () => void | — | Fired on every poke that plays the squash. | | onOverpoke | () => void | — | Fired when poked past its patience; the blob also shakes. | | onWake | () => void | — | Fired when a sleeping blob is poked awake. | | className | string | — | Class applied to the root <svg>. |

Under prefers-reduced-motion every loop holds its rest frame and mood changes are instant.

License

MIT © mortspace