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flexium-canvas

v0.17.2

Published

Canvas and interactive modules for Flexium - WebGL, keyboard, mouse, and game loop

Readme

Flexium Canvas

npm version npm downloads license

Canvas and interactive modules for Flexium - WebGL, keyboard, mouse, and game loop.

Installation

npm install flexium-canvas flexium

Features

  • Canvas Rendering - 2D and WebGL canvas support
  • Keyboard Input - Reactive keyboard state management
  • Mouse Input - Mouse position, buttons, and events
  • Game Loop - Fixed timestep game loop with delta time

Usage

Canvas Component

import { Canvas } from 'flexium-canvas/dom'

function Game() {
  return (
    <Canvas
      width={800}
      height={600}
      onDraw={(ctx) => {
        ctx.fillStyle = 'blue'
        ctx.fillRect(100, 100, 50, 50)
      }}
    />
  )
}

Keyboard Input

import { useKeyboard } from 'flexium-canvas/interactive'

function Player() {
  const keyboard = useKeyboard()

  if (keyboard.isPressed('ArrowLeft')) {
    // Move left
  }
  if (keyboard.isPressed('Space')) {
    // Jump
  }
}

Mouse Input

import { useMouse } from 'flexium-canvas/interactive'

function Cursor() {
  const mouse = useMouse()

  return (
    <div style={{ left: mouse.x, top: mouse.y }}>
      {mouse.isPressed(0) ? 'Clicking!' : 'Move me'}
    </div>
  )
}

Game Loop

import { useGameLoop } from 'flexium-canvas/interactive'

function Game() {
  useGameLoop((delta) => {
    // Update game state
    player.x += velocity * delta
  })
}

Package Structure

flexium-canvas
├── /            # Core canvas utilities
├── /dom         # Canvas component for DOM
└── /interactive # Keyboard, mouse, game loop

Requirements

  • Flexium >= 0.15.0

License

MIT