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fp-snake

v0.0.8

Published

library for fp-snake-game

Readme

fp-snake

Functional snake game library for fp-snake-game

demo

Just run

npx fp-snake

Use --full to fill the entire terminal window:

npx fp-snake --full

Run with source

git clone https://github.com/afrontend/fp-snake.git
cd fp-snake
npm install
npm start

CLI options

| Option | Description | |--------|-------------| | -f, --full | Use full terminal size for the board |

Controls

| Key | Action | |-----|--------| | | Move snake | | Space | Pause / resume | | q / Ctrl+C | Quit | | s | Save state | | l | Load saved state |

Library API

Install as a dependency:

npm install fp-snake
const game = require('fp-snake');

game.init(rows, cols)

Creates the initial game state. Defaults to 15 × 15.

let state = game.init(15, 15);

game.tick(state)

Advances the game by one frame. Returns updated state.

state = game.tick(state);

game.key(keyName, state)

Applies a key input. Valid key names: 'left', 'right', 'up', 'down', 'space'. Returns updated state.

state = game.key('right', state);

game.join(state)

Returns a merged 2D array of cells (apple + snake combined), suitable for rendering.

const panel = game.join(state);
panel.forEach(row => {
  console.log(row.map(item => game.isBlank(item) ? '.' : '■').join(' '));
});

game.isBlank(item)

Returns true if a cell is empty.

game.toArray(state)

Returns [applePanel, snakePanel] as separate deep-cloned 2D arrays.

Minimal example

const game = require('fp-snake');

let state = game.init(15, 15);

setInterval(() => {
  state = game.tick(state);
  const panel = game.join(state);
  console.clear();
  console.log(panel.map(row =>
    row.map(item => game.isBlank(item) ? '.' : '■').join(' ')
  ).join('\n'));
}, 200);

Demo GIF 업데이트

터미널 동작 미리보기를 자동으로 재생성합니다.

# 의존 도구 설치 (최초 1회)
brew install asciinema
brew install agg
brew install gh && gh auth login

# 데모 생성 및 GitHub Releases 업로드
npm run demo-gif

npm run demo-gif 실행 순서:

  1. scripts/autoplay.js — BFS 기반 AI가 게임을 자동 플레이하고 자동 종료
  2. asciinema rec — 터미널 출력을 demo.cast로 녹화
  3. aggdemo.castdemo.gif 변환
  4. gh release upload — GitHub Releases demo-assets 태그에 업로드
  5. README.md — GIF URL을 GitHub Releases 경로로 교체

master 브랜치에 푸시하면 .github/workflows/demo.yml이 위 과정을 자동으로 실행합니다.

License

MIT © Bob Hwang