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framerate-react

v1.1.0

Published

Measure framerate metrics in your React app (or generic Javascript app)

Readme

framerate-react

Measure framerate metrics in your React app (or generic Javascript app)

Installation

npm install framerate-react

Usage

Using convenience component within your React application

import { Overlay } from 'framerate-react';

function App() {
    return (
        <>
            <Main />

            <Overlay />
        </>
    )
}

Directly calling core API

Measurement data returned by API looks like this:

{
    "lastFrameTimestamp": 8937.49, // DOMHighResTimeStamp
    "lastFrame": 16.666,
    "shortestFrame": 16.666,
    "longestFrame": 183.326,
    "allFramesCount": 180,
    "allFramesSum": 3483.194,

    // These numbers respect long frame threshold set by start() function, by default 50ms
    "lastLongFrame": 183.326,
    "longFramesCount": 4,
    "longFramesSum": 516.646,

    // Time of start() and stop(), respectively. Unlike lastFrameTimestamp, these are
    // your good old number of ms since the beginning of January 1, 1970, UTC.
    "startTimestamp": 1686222481723,
    "stopTimestamp": 1686222485217
}

To obtain measurements, the simple way:

import { start, stop } from 'framerate-react/core';

start(50); // Consider frames >50ms as long frames.

//... some activity ...
const results = stop();

You can add callback to be called on each animation frame:

import { start, stop } from 'framerate-react/core';

start(50, (results) => console.log(results.lastFrame));

// ... some activity ...
const results = stop();

With getLatestData(), you can periodically poll measurements, to reduce overhead of using callback. Just in case you need measurements some time later, after stop(), they will still be available (until next call to start()):

import { start, stop, getLatestData } from 'framerate-react/core';

start(50);
window.setInterval(() => console.log(getLatestData()), 300);

// ... some activity ...
stop();

Using callback function and lastFrameTimestamp/lastFrame fields, you can collect plot data to draw pretty charts. Beware of implicit overheads though!

API

  • <Overlay /> - renders a UI overlay with controls to take measurements. Accepts style and className props.
  • start(longFramesThreshold?: number, onFrameCallback?: Function): void - starts collecting frames data.
  • stop(): Measurement - stops collecting and returns data.
  • getLatestData(): Measurement - returns data collected so far (without stopping).

License

MIT