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gam3pad

v0.0.2

Published

Easy and convenient way to use the Gamepad API

Readme

Gam3pad

Easy and convenient way to use the Gamepad API

How to use Gam3pad

npm install gam3pad
import { Gam3pad } from 'gam3pad'

const gamepad = new Gam3pad()

gamepad.on(Gam3pad.INPUT.R1, data => {
  console.log(data)
})

API Docs

//Static property that contains of all of the possible types
static INPUT: object

//Listen for events and invoke the callback function 
//when one happens based on the type provided
on(type: string, cb: Function): void

//Function that allows for vibration of the gamepad
//delay and duration combined must be less than 5000
vibrate({
  delay?: number, //Amount of time in ms to delay the vibrate by (min: 1, max: 5000)
  duration?: number, //Amount of time in ms to vibrate the gamepad (min: 1, max: 5000)
  weak?: number, //Amount of force to apply the weak vibrator with (min: 0, max: 1)
  strong?: number //Amount of force to apply the strong vibrator with (min: 0, max: 1)
}): void

Available types

Global

//when a controller has been connected
Gam3pad.INPUT.CONNECTED

//when a controller has been disconnected
Gam3pad.INPUT.DISCONNECTED

//when joysticks have been used
Gam3pad.INPUT.JOYSTICKS

//when any input has happened
Gam3pad.INPUT.ALL

Standard Layout

Gam3pad.INPUT.L1
Gam3pad.INPUT.R1
Gam3pad.INPUT.L2
Gam3pad.INPUT.R2
Gam3pad.INPUT.L3
Gam3pad.INPUT.R3
Gam3pad.INPUT.UP
Gam3pad.INPUT.DOWN
Gam3pad.INPUT.LEFT
Gam3pad.INPUT.RIGHT
Gam3pad.INPUT.HOME
Gam3pad.INPUT.START
Gam3pad.INPUT.SELECT
Gam3pad.INPUT.BUTTON_UP
Gam3pad.INPUT.BUTTON_DOWN
Gam3pad.INPUT.BUTTON_LEFT
Gam3pad.INPUT.BUTTON_RIGHT