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game-of-life-animation

v0.1.0

Published

A tiny React canvas component for Game of Life loading states.

Readme

game-of-life-animation

A tiny React canvas component for Game of Life loading states.

npm install game-of-life-animation
"use client";

import { GameOfLifeLoader } from "game-of-life-animation";

export function LoadingState() {
  return (
    <div style={{ position: "relative", height: 320, overflow: "hidden" }}>
      <GameOfLifeLoader
        cellColor="rgb(100 116 139)"
        cellRadius={3}
        cellSize={14}
        density={0.28}
        fadeDuration={920}
        maxOpacity={0.22}
        stepInterval={620}
        style={{
          height: "100%",
          width: "100%",
        }}
      />
    </div>
  );
}

Props

GameOfLifeLoader accepts standard canvas props plus:

  • cellColor: canvas fill color. Falls back to --game-of-life-color, then currentColor.
  • cellRadius: rounded cell radius in CSS pixels.
  • cellSize: grid cell size in CSS pixels.
  • density: initial live cell density from 0 to 1.
  • fadeDuration: live/dead opacity transition duration in milliseconds.
  • gap: spacing between cells in CSS pixels.
  • maxDevicePixelRatio: pixel ratio cap for canvas rendering.
  • maxOpacity: peak live cell opacity from 0 to 1.
  • pauseWhenHidden: stop animation when the tab is hidden.
  • respectReducedMotion: render a still frame when reduced motion is enabled.
  • seed: deterministic initial state seed.
  • stepInterval: Game of Life simulation step interval in milliseconds.