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gameserver-nodejs

v3.8.9

Published

Game server framework from Matchvs.

Downloads

173

Readme

概述

通过接入基础联网SDK,客户端之间即可实现实时通信。如果游戏需要依赖服务端的逻辑判定和安全校验等功能,则可以使用 Matchvs 提供的 gameServer 框架。在 gameServer 里,开发者可以自定义游戏服务端逻辑。

特色

便捷开发

Matchvs 在 gameServer 框架里提供了与客户端 SDK 一致的流程。客户端的匹配、游戏过程在 gameServer 里可以实时接收,开发者可以自定义游戏开始机制以及游戏逻辑。gameServer 里支持给各个客户端广播消息或推送给指定客户端消息。

在开发过程中,开发者无需关注底层通信机制,也无需自己搭建复杂的服务器环境。Matchvs 框架提供了友好的本地调试方法,只需一行命令即可开启本地调试。开发者可以更专注于游戏逻辑本身。

简易部署

Matchvs 提供了云端一键部署功能:开发者只需在完成调试后将代码上传至指定仓库,然后在控制台点击启动服务即可。从代码上传至服务启动全流程不超过5分钟,极大地节省了开发时间和运维成本。

Matchvs 基于原生的 Kubernetes 提供了容器管理服务。每个 gameServer 都对应一个容器,可以进行弹性伸缩。gameServer 支持不中断业务持续更新:在更新代码后,重启服务即可。每个用户的gameServer资源相互隔离,不会互相影响。

更多详情请查看专题网站:http://cocos.matchvs.com/ 其中文档中心包含详细的使用指南。