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geometric-library

v1.6.4

Published

A Node based, visually agnostic implementation of geometric functions, both abstract and finite.

Downloads

326

Readme

geometric-library

A Node based, visually agnostic implementation of geometric functions, both abstract and finite.

Prerequisites

This library assumes you already have basic knowledge of geometric concepts, including:

  • Abstracts: magnitude, direction, position, coordinate, vector, point, figure, angle
  • Figures: line, curve, ellipse, polygon
  • Transformations: rotation, translation, reflection, scaling
  • Units: radian, degree

Installation

npm install geometric-library

Importing (ESM)

import { Point, Line, Vector, Angle } from 'geometric-library';

Importing (CommonJS)

const { Point, Line, Vector, Angle } = require('geometric-library');

TypeScript Types

If you're using TypeScript, you can import types and interfaces for all exported functionalities:

import { IPoint, TPointValues, ILine, TLineValues } from 'geometric-library';

This is recommended as it will help you understand how everything works and provides full type safety.

Quick Example

import { Point, Vector, Line, Angle } from 'geometric-library';

// Create two points and a line between them
const pointA = new Point([0, 0]);
const pointB = new Point([5, 5]);
const line = new Line([pointA, pointB]);

// Check line properties
console.log(line.slope); // 1
console.log(line.yIntercept); // 0

// Transform with chaining
const vector = new Vector([2, 3]);
const angle = new Angle(90, 'degrees');
pointA.translate(vector).rotate(angle);

Dependencies

Decimal.js

JavaScript has well-documented issues with floating-point arithmetic. This library uses Decimal.js under the hood (via the Calculator utility class) to handle precision correctly.

You do not need to install Decimal.js separately - it is included as a dependency of this library. All math operations are routed through Calculator, which applies epsilon-based rounding (1e-8) to eliminate floating-point artifacts.

Documentation

  • API Reference
    • Abstracts - Flag, Angle, Magnitude, Vector, Point, Figure
    • Figures - Line, Polygon, Ellipse, Circle, QuadraticBezierCurve, CubicBezierCurve, ArcCurve
    • Utilities - Calculator, coordinateOrigin, xAxis, yAxis, PI2
    • Types - All interfaces and type definitions
  • Architecture - Design decisions, patterns, class hierarchy
  • Contributing - Bug reports, PRs, coding standards

References

License

This project is published and distributed under the MIT License.