npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

gl-scatter3d

v1.3.0

Published

3D scatter plot

Downloads

326,107

Readme

gl-scatter3d

3D WebGL scatter plots with custom point glyphs.

Example

var createScene = require('gl-plot3d')
var createPoints = require('gl-scatter3d')

var scene = createScene()

var initialData = {
  gl: scene.gl,
  position: [ [1, 0, -1], [0, 1, -1], [0, 0, 1], [1,1,-1], [1,0,1], [0,1,1] ],
  glyph: [  "▼", "★", "■", "◆", "✚", "✖" ],
  color: [ [0,1,0], [0,0,1], [1,1,0], [1,0,1], [0,1,1], [0,0,0] ],
  size: 12,
  orthographic: true
}

for(var i=0; i<100; ++i) {
  var theta = i / 100.0 * 2.0 * Math.PI
  var x = Math.cos(theta)
  var y = Math.sin(theta)
  initialData.position.push([ x, y, 0 ])
  initialData.glyph.push("●")
  initialData.color.push([1, 0, 0])
}

var points = createPoints(initialData)

scene.add(points)

Install

npm install gl-scatter3d

Basic interface

Constructor

var points = require('gl-scatter3d')(options)

Constructs a scatter plot with the given parameters. options is an object with the following properties:

  • gl is a WebGL context
  • position (Required) an array of length 3 arrays encoding the position of the points in the scatter plot.
  • color A length 3 array encoding the color of the points in the scatter plot. To set colors per point, pass an array instead. Default is [0,0,0]
  • glyph The glyph of each point. This is a UTF8 string representing some shape. Per point glyphs can be specified by passing an array. The default glyph is a circle, "●". For more glyph ideas, check out the unicode character set. Some other fun suggestions: "☢", "☯", "❤", "▲", "⚑".
  • size The size of each point, or specified per-point using an array. In orthographic, this is in screen coordinates, or in perspective this is in world coordinates. Default is 0.1
  • orthographic A flag, which if set to true causes the points to be drawn without perspective scaling.
  • lineWidth the width of the outline (set to 0 for no outline) Default is 0
  • lineColor the color of the outline for each marker
  • font the font used for drawing the glyphs (default normal)
  • angle an angle to rotate the glyphs by in radians (default 0)
  • alignment a 2d vector to offset text drawing by (default [0,0])
  • project a flag (or array of flags) which determines which axes to project onto
  • projectOpacity the opacity of the projected point sprites (default 1.0)
  • projectScale the scaling factor of the projected point sprites (default 2.0/3.0)

Returns A new scatter plot object

Update

points.update(options)

Updates the scatter plot object. The parameter options has the same properties as the constructor.

Properties

points.opacity

The opacity of the point set (default 1)

points.projectScale

A factor by which projections are rescaled

points.projectOpacity

The opacity of the projected points

points.axesProject

An array of projection values for each point

points.lineWidth

The width of the outline of each point

Credits

(c) 2014-2015 Mikola Lysenko. MIT License. Supported by plot.ly