npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2025 – Pkg Stats / Ryan Hefner

gobble-gl2js

v0.4.0

Published

Minify your GLSL code in your GobbleJS workflow

Readme

gobble-gl2js

Convert GLSL files into minified Javascript strings.

When developing WebGL applications, shader code written in GLSL must end up as a javascript variable somehow. There are several ways to do this, such as including files in the browser as <script> and then reading their contents, or using mapbox/glify if you're using Browserify to pack the application.

Gobble-gl2js works like glify, but with Gobble instead of Browserify. It will go through a directory with *.glsl files and output Javascript files which contain the minified shader code.

Acknowledments to the mapbox/glify authors, from which I borrowed the idea of having a static version of glsl-unit

Installation

I assume you already know the basics of Gobble.

npm i -D gobble-gl2js

Usage

gobblefile.js

var gobble = require( 'gobble' );
module.exports = gobble( 'src/shaders' ).transform( 'gl2js', {
	format: 'raw'
});

Gobble-gl2js will generate one javascript file per GLSL file, retaining the name. It's up to you to take those javascript files and include them somewhere else in your javascript code.

option format

Three output formats are supported:

If format is module, the output files will contain a CommonJS module exporing the string:

module.exports = '(GLSL shader code)';

If format is string, the output files will contain the bare string (which is a valid Javascript statement, so that's a valid JS file).

'(GLSL shader code)'

If format is raw, the output files will contain bare GLSL (for use with rollup-plugin-string and the like):

(GLSL shader code)

option accept

Standard option from Gobble file transformers, specifies which file extensions this plugin will handle. Defaults to '.glsl'.

option ext

Standard option from Gobble file transformers, specifies which file extensions this plugin will output. Defaults to '.js'.

License

"THE BEER-WARE LICENSE":
<[email protected]> wrote this file. As long as you retain this notice you
can do whatever you want with this stuff. If we meet some day, and you think
this stuff is worth it, you can buy me a beer in return.