npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

godot-ai-devkit

v1.3.2

Published

CLI tool for managing Godot AI DevKit agents, skills, and project configuration

Readme

Godot AI DevKit CLI

Command-line tool for managing Godot AI DevKit projects. Use gadk (or godot-ai-devkit) to initialize projects, add agents and skills, validate project health, and clean runtime artifacts.

Installation

npm install -g godot-ai-devkit

Or run directly with npx:

npx godot-ai-devkit init my-game

Quick Start

# Initialize a new Godot project with AI DevKit support
gadk init my-game

# Add an agent to the project
gadk add agent gdscript-writer

# Add a skill
gadk add skill tilemap-best-practices

# List installed agents and skills
gadk list

# Check project health
gadk doctor

# Clean up runtime artifacts
gadk clean-runtime

Commands

gadk init <project-name>

Initialize a new Godot project with the AI DevKit directory structure, default CLAUDE.md, .gitignore, and base configuration.

Options:

  • --genre <genre> — Apply a genre template (rpg, platformer, roguelike, puzzle, fps, rts, visual-novel, simulation, arcade, horror, metroidvania)
  • --size <size> — Project size template (small, medium, large; default: medium)
  • --no-git — Skip git initialization

gadk add <type> <name>

Add an agent or skill to the current project.

Types:

  • agent — Add an agent file (e.g., gadk add agent gdscript-writer)
  • skill — Add a skill file (e.g., gadk add skill signal-architecture)

Options:

  • --from <path> — Install from a local directory instead of the built-in catalog
  • --dry-run — Show what would be installed without writing files

gadk list

List all installed agents, skills, and project metadata.

Options:

  • --agents — Show only agents
  • --skills — Show only skills
  • --json — Output as JSON

gadk update

Update installed agents and skills to their latest versions.

Options:

  • --agent <name> — Update a specific agent
  • --skill <name> — Update a specific skill
  • --check — Check for updates without applying

gadk doctor

Run diagnostics on the project. Checks:

  • Directory structure matches conventions
  • All agent references in CLAUDE.md resolve to actual files
  • No 3.x deprecated API usage in GDScript files
  • .gitignore includes Godot-specific entries
  • No missing skill references

gadk clean-runtime

Clean runtime artifacts and stale files:

  • .godot/ editor cache (ask confirmation)
  • *.import files with broken references
  • Orphaned session files
  • Duplicate UID resources

Options:

  • --dry-run — Show what would be cleaned without deleting
  • --force — Skip confirmation prompts
  • --sessions — Clean only session artifacts

Configuration

The CLI reads configuration from gadk.config.json in the project root:

{
  "projectName": "my-game",
  "godotVersion": "4.3",
  "genre": "platformer",
  "size": "medium",
  "agents": ["gdscript-writer", "gdscript-reviewer"],
  "skills": ["signal-architecture", "tilemap-best-practices"],
  "cli": {
    "confirmBeforeClean": true,
    "backupBeforeUpdate": true
  }
}

Development

# Clone and install
git clone https://github.com/godot-ai-devkit/godot-ai-devkit
cd godot-ai-devkit/cli
npm install

# Run tests
npm test

# Run locally
node bin/godot-ai-devkit.js doctor