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google-maps-vector-engine

v0.2.0

Published

High-performance TypeScript engine for rendering Mapbox Vector Tiles (MVT/PBF) on Google Maps with advanced features including fast feature lookups, interactive selections, dynamic styling, and optimized rendering.

Readme

🗺️ Google Maps Vector Engine

npm version TypeScript License

Render Mapbox Vector Tiles (PBF) on Google Maps with full interactivity.

Support this project: Buy me a coffeeKo-fi

Google Maps doesn't natively support vector tiles (PBF format) - only raster tiles (PNG/JPEG). This library enables vector tile rendering with native-like performance and full interactivity impossible with static raster tiles.

⚡ Quick Start

npm install google-maps-vector-engine
import { MVTSource, DefaultStyles } from 'google-maps-vector-engine';

const map = new google.maps.Map(document.getElementById('map'), {
  center: { lat: 46.52, lng: 6.57 },
  zoom: 9,
});

const mvtSource = new MVTSource(map, {
  url: 'https://your-server.com/{z}/{x}/{y}.pbf',
  style: DefaultStyles.highContrast(),
  setSelectedOnClick: true,
  cache: true,
  onClick: (event) => {
    if (event.feature) {
      console.log('Clicked:', event.feature.properties);
    }
  },
});

✨ Features

  • 🖱️ Fully Interactive - Click, hover, and selection
  • 🎨 Dynamic Styling - Real-time data-driven visualizations
  • 🚀 High Performance - O(1) lookups and smooth rendering
  • 💪 TypeScript - Complete type safety
  • 📱 Production Ready - Memory management and optimizations

🎨 Basic Styling

// Static style
const style = {
  fillStyle: 'rgba(70, 130, 180, 0.5)',
  strokeStyle: 'rgba(70, 130, 180, 1)',
  lineWidth: 2,
  selected: {
    fillStyle: 'rgba(255, 140, 0, 0.8)',
    lineWidth: 3,
  },
};

// Dynamic style
const styleFunction = (feature) => {
  return feature.properties.important ? { fillStyle: 'red' } : { fillStyle: 'blue' };
};

mvtSource.setStyle(styleFunction);

🔧 Key Methods

// Feature selection
mvtSource.setSelectedFeatures(['feature1', 'feature2']);
const selectedIds = mvtSource.getSelectedFeatureIds();
const selectedFeatures = mvtSource.getSelectedFeatures();

// Layer management
mvtSource.setVisibleLayers(['boundaries', 'roads']);
const visibleLayers = mvtSource.getVisibleLayers();

// Filtering
mvtSource.setFilter((feature) => feature.properties.active);

// Performance & cleanup
await mvtSource.tileLoaded(); // Wait for tiles to load
mvtSource.clearAllHoveredFeatures();
mvtSource.dispose();

🔬 Performance Testing

Run comprehensive performance tests to benchmark your implementation:

# Quick performance test
npm run test:performance

# Generate detailed performance report
npm run test:performance:report

# Full benchmark suite with memory profiling
npm run test:performance:full

Performance targets: <100ms initialization, <5ms feature selection, <1ms lookups.
See Performance Guide for detailed testing documentation.

📚 Documentation

| Guide | Description | | --------------------------------------------------- | --------------------------------- | | 📖 API Reference | Complete API documentation | | 💡 Examples | Practical examples and use cases | | ⚡ Performance | Optimization strategies | | 🔧 Troubleshooting | Common issues and solutions | | 🚀 Advanced | Complex patterns and integrations |

📦 Requirements

  • Node.js 16+
  • Google Maps API key
  • Modern browser with ES6+ support

🔧 Technical Notes

  • Uses standard XYZ tile scheme: {z}/{x}/{y}.pbf
  • Renders PBF tiles to HTML canvas elements
  • While raster tiles display faster, vector tiles provide interactivity and dynamic styling

🤝 Contributing

See CONTRIBUTING.md for development setup and guidelines.

📄 License

MIT License - see LICENSE file for details.


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