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gopherserver.js

v1.0.2

Published

A gopher server written in javascript.

Readme

gopherserver.js

A gopher server written in javascript.

Install

npm install --save gopherserver.js

API

gopherserver([options][, connectionListener])

Event: request

Emitted when a new request is made.

socket.url

A string of requested URL path. Could also a CCSO Nameserver query if this url begin with query.

socket.url // "/"
socket.url // ""
socket.url // "/pathname/"
socket.url // "query Hello world"

socket.query

A full-text search query string. Only available when client is requesting with mode 7.

socket.query // Lorem ipsum dolor sit amet
socket.query // What is NodeJS?
socket.query // Hello world

socket.send(map)

A function to send a rendered gophermap to client. Can only be called once.

let map = `!My Gopher server

Hello world, This is my gopher server!`;

socket.send(map);

socket.menu(menu, [n])

A function to send a rendered menu entity to client. Can only be called once.

socket.menu({
  INFO: "1Menu\tlocalhost\t2000",
  ADMIN: "\n Admin: Me"
}, -2);

// +-2
// +INFO: 1Menu	localhost	2000
// +ADMIN:
//  Admin: Me

gopherserver.render(str)

A function that used by socket.send(map) function to render a string into gophermap.

gophermap:

!My Gopher server

Hello world, This is my gopher server!

index.js:

const gopherserver = require("gopherserver.js");
const fs = require("fs");

let file = fs.readFileSync("gophermap", "utf8");

gopherserver.render(file);
// iMy Gopher Server	TITLE	null.host	1
// i		null.host	1
// iHello world, This is my gopher server!	null.host	1

gopherserver.menu(menu, [n])

A function that used by socket.menu(menu) to render a string into gopher menu entity.

Example

const gopherServer = require("gopherserver.js");
const server = gopherServer();

server.on('request', soc => {
  if (!soc.url && soc.query === "$") { // Client is requesting menu entity
    return soc.menu({
      INFO: "1Main Menu\tlocalhost\t2000",
      ADMIN: "\n Admin: Me"
    }, -2);
  }

  soc.send("Hello world!");
});

server.on('error', console.error);

server.listen(2000);