npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2024 – Pkg Stats / Ryan Hefner

gotti-color-tween

v0.1.2

Published

Tween between any two colors

Downloads

6

Readme

color-tween

Tween between any two colors. Api inspired by tween.js, color transformations based on color

Installation

npm install color-tween --save

Or download files directly from the 'dist' folder for usage in browser.

Usage

Be sure to check out the examples to see the library in use.

Create a new instance of ColorTween, with a supplied start point, end point, and update function, then make periodic calls to .update() to get the tweened value as a Color object. tween.update() returns the current animation color while the animation is active, and returns null once your animation is over, so tween.update() is useful for testing when to break your recursive animation callback;

Browser:

var tween = new ColorTween('#000', '#FFF')
                  .onUpdate(someFn)
                  .start(animate);

function animate(){
    if(tween.update()) {
      requestAnimationFrame(animate);
    }
}

Node:

var ColorTween = require('color-tween'); // Omit for browser use

var tween = new ColorTween('#000', '#FFF')
                  .onUpdate(someFn)
                  .start(animate);

// node:

function animate() {
    if (tween.update()) {
      setTimeout(animate, 50);
    }

    // or if you want super smooth by very chatty updates:

    // if (tween.update()) {
    //   setImmediate(animate);
    // }
}

onUpdate

The onUpdate function is called whenever a tween's .update() method has been called, assuming the tween in still in progress. It is passed one value, a Color object constructed with Qix-'s color library. This is an abstracted color value that can be modified with color transform methods or rendered into a useful color value.

var tween = new ColorTween('#000', '#FFF')
                  .onUpdate(someFn)
                  .start(animate);

function someFn(color) {
  color.hex(); // returns value like #6a6a6a;
  color.rgb(); // returns object with rgb values like {r: 100, g: 100, b:100};
  color.rgb().string(); // returns string for css injection, like `rgb(100,100,100)`
  color.lighten(.5).hex(); // lighten color by 50%, return hex value
}

Easing

Easing functions are specified as a string passed to the .easing method, with linear being the default:

var tween = new ColorTween('#ffa500', '#40e0d0')
              .easing('cubic')

Supported easing functions:

linear, quadratic, cubic, quartic, quintic, sinusoidal, exponential, circular, elastic, back, bounce

All Easing functions ease both the beginning and end of the animation, or are InOut by default. every function can be specified by name, or by adding In, Out, or InOut to specify which part of the animation to weight with the easing.

.easing('cubic');      // the same as cubicInOut
.easing('cubicIn');
.easing('cubicOut');
.easing('cubicInOut');

Duration

By Default, animations last for 1 second. Pass any positive integer into the duration method to make your animation last that number of milliseconds

// This animation will progress for 25 seconds
var tween = new ColorTween('#000', '#FFF')
                  .duration(25000)

Start

A Tween's .start method must be explicitly called to start the animation, otherwise you're just creating a tween object to be used later. Optionally pass in your recursive animation function to kick off the process on the next tick.

Remember that tween.update() returns a Color object for the current animation frame, or null if the animation time has elapsed.

var tween = new ColorTween('#000', '#FFF')
              .start(animate);

function animate() {
    if (tween.update()) {
      // do some work, then recursively call animate
    }
}