npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

gradient-gl

v1.5.0

Published

Tiny WebGL library for procedural gradient animations. Deterministic. Seed-driven.

Readme



Easiest Usage:

One-Liner Script Tag

SeedScript

<script type="module" src="https://unpkg.com/gradient-gl?seed=a2.eba9"></script>

read more


Usage

npm install gradient-gl
import gradientGL from 'gradient-gl'

// Mounts to <body>
gradientGL('a2.eba9')

// Mounts inside #app
gradientGL('a2.eba9', '#app')

// Access shader program if needed
const program = await gradientGL('a2.eba9')

Mounting Behavior

  • No selector: creates and styles a <canvas> in <body>
  • Selector to an element: creates and styles a <canvas> inside it
  • Selector to a <canvas>: uses it directly, no styles or DOM changes

Styles are overridable.

Vite Configuration

export default {
  build: {
    target: 'esnext',
  },
}

CDN

UNPKG

<script type="module">
    import gradientGL from 'https://unpkg.com/gradient-gl'
    gradientGL('a2.eba9')
</script>

ESM

<script type="module">
    import gradientGL from 'https://esm.sh/gradient-gl'
    gradientGL('a2.eba9')
</script>

SeedScript Usage

    <!-- Latest with default mounting point -->
<script type="module" src="https://unpkg.com/gradient-gl?seed=a2.eba9"></script>

    <!-- optionally pin to a version @x.x.x -->
<script type="module" src="https://unpkg.com/[email protected]?seed=a2.eba9"></script>

    <!-- optionally set the mount selector -->
        <!-- mount inside the <main> tag -->
<script type="module" src="https://unpkg.com/gradient-gl?seed=a2.eba9&selector=main"></script>
        <!-- mount inside the .wrapper>content -->
        <!-- note: any valid css selector can be used -->
<script type="module" src="https://unpkg.com/gradient-gl?seed=a2.eba9&selector=.wrapper>.content"></script>
        <!-- mount inside the #app -->
        <!-- note hash needs to be escaped as %23 -->
        <!-- #app → %23app  -->
<script type="module" src="https://unpkg.com/gradient-gl?seed=a2.eba9&selector=%23app"></script>

Seed Format

{shader}.{speed}{hue}{sat}{light}

  • Shader: [a-z][0-9] (e.g., a2)
  • Options: [0-9a-f] (hex values)

Explore and generate seeds in the playground

Performance

Animated Gradient Background Techniques

(Slowest → Fastest)

  1. SVG – CPU-only, DOM-heavy, poor scaling, high memory usage
  2. Canvas 2D – CPU-only, main-thread load, imperative updates
  3. CSS – GPU-composited, limited complexity, best for static
  4. WebGL – GPU-accelerated, shader-driven, optimal balance
  5. WebGPU – GPU-native, most powerful, limited browser support

[!NOTE] While WebGPU is technically the fastest, WebGL remains the best choice for animated gradients due to its maturity, broad support, and optimal performance/complexity ratio.

TODO: Interactive benchmark app


License

MIT