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grunt-webworks-developer

v0.2.0

Published

For BlackBerry WebWorks developers, a plugin to support packaging and deploying WebWorks apps for BlackBerry, BlackBerry OS 10 and Tablet OS devices.

Readme

grunt-webworks-developer

For BlackBerry WebWorks developers, a plugin to support packaging and deploying WebWorks apps for BlackBerry 10 and Tablet OS devices.

Getting Started

This plugin requires Grunt ~0.4.1

If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:

npm install grunt-webworks-developer --save-dev

Once the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript:

grunt.loadNpmTasks('grunt-webworks-developer');

The "webworks_package" task

Overview

In your project's Gruntfile, add a section named webworks_package and/or webworks_deploy to the data object passed into grunt.initConfig().

grunt.initConfig({
  webworks_package: {
    options: {
      // Task-specific options go here.
    },
    your_target: {
      options: {
        // Target-specific options go here.
      }
    }
  }
})

Options

options.sdk

Type: String

The path for the SDK. The script will detect which platform (BlackBerry 10, PlayBook) is being used when generating the packaged apps.

options.src

Type: Array Default value: []

An array for storing the source directories. The directories will be copied into the same temporary location prior to building so that overrides can be used as needed for different targets. Example: src: [ 'www' ].

options.target

Type: String Default value: '.'

The target directory used for the build and packaging process.

options.name

Type: String Default value: 'app'

The name for the app for use when creating the final app package.

The "webworks_deploy" task

Overview

In your project's Gruntfile, add a section named webworks_package and/or webworks_deploy to the data object passed into grunt.initConfig().

grunt.initConfig({
  webworks_deploy: {
    your_target: {
      options: {
        // Target-specific options go here.
      }
    },
  }
})

Options

options.sdk

Type: String

The path for the SDK. The script will detect which platform (BlackBerry 10, PlayBook) is being used when generating the packaged apps.

options.file

Type: String

The relative path to the .bar file to deploy.

options.ip

Type: String

The IP address of the device.

options.password

Type: String

The password for the device. (This is the same as the unlock code/unlock password.)

Usage Examples

Default Options

In this example, the default options are used to take the contents of the 'facebook' and 'facebook_extras' directory (the samples are included in the plugin contents under node_modules/grunt-webworks-developer) and create two .bar files: facebookbb10.bar in the build directory for BlackBerry 10 and facebookplaybook.bar for the BlackBerry PlayBook.

The webworks_deploy section deploys each file to the local IP address of each device.

grunt.initConfig({
  webworks_package: {
    options: {
      src: [ 'facebook', 'facebook_extras' ],
      target: 'build',
      keypass: 'YOURKEYSTOREPASSWORD',
    },
    facebook_bb10: {
      options: {
        sdk: '/Developer/WebWorksBB10',
        name: 'facebookbb10'
      }
    },
    facebook_playbook: {
      options: {
        sdk: '/Developer/WebWorksTabletOS',
        name: 'facebookplaybook'
      }
    }
  },
  webworks_deploy: {
    facebook_bb10: {
      options: {
        sdk: '/Developer/WebWorksBB10',
        file: 'build/device/facebookbb10.bar',
        ip: 'IP_ADDRESS_OF_BB10_DEVICE',
        password: 'YOUR_DEVICE_UNLOCK_PASSWORD'
      }
    },
    facebook_playbook: {
      options: {
        sdk: '/Developer/WebWorksTabletOS',
        file: 'build/facebookplaybook.bar',
        ip: 'IP_ADDRESS_OF_PLAYBOOK',
        password: 'YOUR_DEVICE_UNLOCK_PASSWORD'
      }
    },
  }
})

Contributing

In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using Grunt.

Release History

(Nothing yet)