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gtenet

v0.1.5

Published

Node.js bindings for the ENet reliable UDP networking library

Downloads

34

Readme

🌐 GTEnet

A high-performance Node.js binding for the ENet reliable UDP networking library. Built specifically for Growtopia private server development with modern JavaScript APIs. 🚀

[!WARNING] This project is in early development. Expect breaking changes and limited features. Use at your own risk! Tested on:

  • Linux ( Arch Linux )
  • Windows ( MSVC & MSYS2 )
  • MacOS ( Soon )

📋 Requirements

# Node.js 18.x
# Python 3.1x

📦 Installation

npm install gtenet

or with Bun:

bun add gtenet

# you might get message blocked postinstall, you can run it manually
bun pm trust gtenet

🚀 Quick Start

Running the Examples

Start a server:

node run example/server

# or

bun run example/server

In another terminal, start a client:

node run example/client

# or

bun run example/client

📖 Basic Usage

🖥️ Server Example

import { Server } from 'gtenet';

// Create a server with automatic port checking
const server = await Server.create({
  ip: '127.0.0.1', // Server IP address
  port: 17091, // Server port
  maxPeer: 32, // Maximum connected clients
});

// Set up event handlers with chaining
server
  .on('connect', event => {
    console.log('🎉 Client connected:', event.peer);
  })
  .on('disconnect', event => {
    console.log('👋 Client disconnected:', event.peer);
  })
  .on('receive', event => {
    console.log('📨 Received:', event.data.toString());
    // Echo the message back
    server.send(event.peer, 0, `Echo: ${event.data.toString()}`);
  })
  .on('error', err => {
    console.error('❌ Server error:', err.message);
  });

// Start listening for connections
await server.listen();

💻 Client Example

import { Client } from 'gtenet';

// Create a client
const client = new Client({
  ip: '127.0.0.1', // Server IP
  port: 17091, // Server port
});

// Set up event handlers
client
  .on('connect', event => {
    console.log('🔗 Connected to server!');
    client.send(0, 'Hello Server! 👋');
  })
  .on('disconnect', event => {
    console.log('💔 Disconnected from server');
  })
  .on('receive', event => {
    console.log('📩 Server says:', event.data.toString());
  })
  .on('error', err => {
    console.error('❌ Client error:', err.message);
  });

// @note connect and start event loop
await client.connect();

📄 License

This project is licensed under the MIT License. See LICENSE for more information.

🙏 Acknowledgements

  • 🌐 ENet - ENet reliable UDP networking library
  • ⚙️ Node-Addon-API - Node.js addon API for native modules
  • 🌱 growtopia.js - High-performance Growtopia private server framework

�📢 Special Thanks

Thanks to these people