npm package discovery and stats viewer.

Discover Tips

  • General search

    [free text search, go nuts!]

  • Package details

    pkg:[package-name]

  • User packages

    @[username]

Sponsor

Optimize Toolset

I’ve always been into building performant and accessible sites, but lately I’ve been taking it extremely seriously. So much so that I’ve been building a tool to help me optimize and monitor the sites that I build to make sure that I’m making an attempt to offer the best experience to those who visit them. If you’re into performant, accessible and SEO friendly sites, you might like it too! You can check it out at Optimize Toolset.

About

Hi, 👋, I’m Ryan Hefner  and I built this site for me, and you! The goal of this site was to provide an easy way for me to check the stats on my npm packages, both for prioritizing issues and updates, and to give me a little kick in the pants to keep up on stuff.

As I was building it, I realized that I was actually using the tool to build the tool, and figured I might as well put this out there and hopefully others will find it to be a fast and useful way to search and browse npm packages as I have.

If you’re interested in other things I’m working on, follow me on Twitter or check out the open source projects I’ve been publishing on GitHub.

I am also working on a Twitter bot for this site to tweet the most popular, newest, random packages from npm. Please follow that account now and it will start sending out packages soon–ish.

Open Software & Tools

This site wouldn’t be possible without the immense generosity and tireless efforts from the people who make contributions to the world and share their work via open source initiatives. Thank you 🙏

© 2026 – Pkg Stats / Ryan Hefner

helldivers2-mcp

v1.0.1

Published

MCP server exposing live Helldivers 2 galactic war data.

Readme

helldivers2-mcp

A stateless Model Context Protocol (MCP) server that exposes live Helldivers 2 galactic war data to LLMs.

Data is sourced from the community API at api.helldivers2.dev.


Tools

| Tool | Description | |------|-------------| | get_war_status | Galaxy-wide war statistics (kills by faction, missions won/lost, accuracy, deaths, impact multiplier) and active planets with owner, player count, active events, attack vectors, and region health | | get_assignments | Active Major Orders with title, briefing, decoded task list (faction, difficulty, target planet), current progress numbers, reward type and amount, and time until expiry | | get_all_planets | Full planet list with IDs, names, and sectors | | get_planet_details | Detailed per-planet info: biome, hazards, initial/current owner, health, waypoints, active events, full combat statistics, attacking planets, and regions (up to 5 planets per call) | | get_dispatches | In-game dispatch feed — High Command broadcasts with published date (relative time) and message text; optional limit parameter (default 20, max 50) | | get_steam_news | Steam news for Helldivers 2 with title, URL, publish date (relative time), and full article content; optional limit parameter (default 10, max 30) | | get_space_station_details | DSS details: current host planet (full planet info), time until next election, and active tactical actions with name, description, status, planet effects, and resource costs |


Quickstart

Prerequisites

  • Node.js 22+ or Docker
  • A contact email for the X-Super-Contact header (required by the upstream API)

Local dev

cp .env.example .env   # set [email protected]
npm install
npm run dev               # hot-reload via tsx watch on :3000

Production build

npm run build   # tsc → dist/
npm run start

Docker

Image is available on Docker Hub.

docker pull xerno42/helldivers2-mcp # pull from Docker Hub
# or
docker build -t helldivers2-mcp . # build locally

#then run with:
docker run -p 3000:3000 -e [email protected] helldivers2-mcp

Configuration

All configuration is via environment variables.

| Variable | Default | Description | |----------|---------|-------------| | X_SUPER_CONTACT | (required) | Forwarded as X-Super-Contact to the upstream API per their usage guidelines | | PORT | 3000 | HTTP port to listen on | | BIND_HOST | 127.0.0.1 | Interface to bind (0.0.0.0 for Docker/containers) | | MCP_ALLOWED_ORIGINS | (unset) | Comma-separated list of allowed browser Origin headers. Unset means browser-originated requests are blocked; server-to-server calls (no Origin header) are always allowed | | MCP_RATE_LIMIT_PER_MIN | 60 | Sustained request rate limit (requests per minute) | | MCP_RATE_LIMIT_BURST | = MCP_RATE_LIMIT_PER_MIN | Burst capacity for the token-bucket rate limiter |


Endpoints

| Method | Path | Description | |--------|------|-------------| | POST | /mcp | MCP Streamable HTTP transport endpoint | | GET | /health | Liveness check — returns { "ok": true } |

The server uses the stateless Streamable HTTP transport. Each POST /mcp request creates a fresh McpServer + transport pair, handles the request, then tears them down. There is no session state.


Usage in Code

Call the MCP server directly over HTTP using the Streamable HTTP transport. Each request is a JSON-RPC tools/call message sent to POST /mcp.

JavaScript / TypeScript

Using the official MCP TypeScript SDK:

import { Client } from "@modelcontextprotocol/sdk/client/index.js";
import { StreamableHTTPClientTransport } from "@modelcontextprotocol/sdk/client/streamableHttp.js";

const client = new Client({ name: "my-app", version: "1.0.0" });

const transport = new StreamableHTTPClientTransport(
  new URL("https://mcp.avengersofsuperearth.com/mcp")
);

await client.connect(transport);

// List available tools
const { tools } = await client.listTools();
console.log(tools.map((t) => t.name));

// Get current war status
const warStatus = await client.callTool({
  name: "get_war_status",
  arguments: {},
});
console.log(warStatus.content[0].text);

// Get details for specific planets by index (up to 5)
const planets = await client.callTool({
  name: "get_planet_details",
  arguments: { planetindices: [57, 153] },
});
console.log(planets.content[0].text);

await client.close();

Without the SDK — raw JSON-RPC over fetch:

async function callTool(name: string, args: Record<string, unknown> = {}) {
  const res = await fetch("https://mcp.avengersofsuperearth.com/mcp", {
    method: "POST",
    headers: {
      "Content-Type": "application/json",
      "Accept": "application/json, text/event-stream",
    },
    body: JSON.stringify({
      jsonrpc: "2.0",
      id: 1,
      method: "tools/call",
      params: { name, arguments: args },
    }),
  });
  const text = await res.text();
  // The response is an SSE frame ("event: message\ndata: {json}\n\n");
  // concatenate its data line(s) to recover the JSON-RPC payload.
  const json = text
    .split("\n")
    .filter((line) => line.startsWith("data:"))
    .map((line) => line.slice(5).trim())
    .join("");
  const data = JSON.parse(json);
  return data.result.content[0].text;
}

const status = await callTool("get_war_status");
const assignments = await callTool("get_assignments");
const dispatches = await callTool("get_dispatches", { limit: 5 });
const planets = await callTool("get_planet_details", { planetindices: [57, 153] });

Python

Using the official MCP Python SDK:

import asyncio
from mcp import ClientSession
from mcp.client.streamable_http import streamablehttp_client

async def main():
    async with streamablehttp_client("https://mcp.avengersofsuperearth.com/mcp") as (read, write, _):
        async with ClientSession(read, write) as session:
            await session.initialize()

            # List available tools
            tools = await session.list_tools()
            print([t.name for t in tools.tools])

            # Get current war status
            result = await session.call_tool("get_war_status", {})
            print(result.content[0].text)

            # Get details for specific planets by index (up to 5)
            result = await session.call_tool(
                "get_planet_details",
                {"planetindices": [57, 153]},
            )
            print(result.content[0].text)

asyncio.run(main())

Without the SDK — raw JSON-RPC over httpx:

import httpx

MCP_URL = "https://mcp.avengersofsuperearth.com/mcp"

def call_tool(name: str, arguments: dict = {}) -> str:
    payload = {
        "jsonrpc": "2.0",
        "id": 1,
        "method": "tools/call",
        "params": {"name": name, "arguments": arguments},
    }
    headers = {
        "Content-Type": "application/json",
        "Accept": "application/json, text/event-stream",
    }
    response = httpx.post(MCP_URL, json=payload, headers=headers)
    response.raise_for_status()
    import json
    # The response is an SSE frame ("event: message\ndata: {json}\n\n");
    # concatenate its data line(s) to recover the JSON-RPC payload.
    text = "".join(
        line[5:].strip()
        for line in response.text.splitlines()
        if line.startswith("data:")
    )
    return json.loads(text)["result"]["content"][0]["text"]

status = call_tool("get_war_status")
assignments = call_tool("get_assignments")
planets = call_tool("get_planet_details", {"planetindices": [57, 153]})

Connecting to Claude Desktop

Hosted server (easiest)

A public instance is available at https://mcp.avengersofsuperearth.com/mcp. No setup required — just add it to your claude_desktop_config.json:

{
  "mcpServers": {
    "helldivers2": {
      "url": "https://mcp.avengersofsuperearth.com/mcp"
    }
  }
}

Self-hosted (local binary)

{
  "mcpServers": {
    "helldivers2": {
      "command": "node",
      "args": ["/path/to/helldivers2-mcp/dist/index.js"],
      "env": {
        "X_SUPER_CONTACT": "[email protected]"
      }
    }
  }
}

Self-hosted (HTTP server)

{
  "mcpServers": {
    "helldivers2": {
      "url": "http://localhost:3000/mcp"
    }
  }
}

Development

npm run test              # Jest (ESM mode)
npm run test:watch
npm run test:coverage
npm run lint              # ESLint

Run a single test file:

npm run test src/__tests__/tools.war.test.ts

Adding a tool

  1. Create src/tools/your-tool.ts and export a Tool object with .definition and .handler.
  2. Import it and add it to the TOOLS array in src/index.ts.
  3. Return textResponse(...) on success or errorResponse(...) on failure — never throw from a handler.
  4. All upstream calls must go through hd2Fetch (in-memory 2-minute cache + rate-limit-aware queue).

License

MIT