hitme
v1.1.1
Published
Easily handle multiple blocks of functions that should be run independent from eachother and calls a callback when everything is done.
Readme
Hitme
Easily handle multiple blocks of functions that should be run independent from eachother and calls a callback when everything is done.
Any errors thrown inside the functions given to the callback.
Example
var caller = hitme(function() { console.log('all done'); });
caller(function(cb) { console.log('a'); cb(null, 'a'); });
caller(function(cb) { console.log('b'); cb(null, 'b'); });Expected result:
a
b
all doneUsage
var hitme = require('hitme');hitme()
When calling hitme(), it will return a caller function for all your function blocks that should be run. hitme can take two arguments:
- callback - a function to call when everything is done
- thisArg - an optional argument to pass to the callback function as
thisvalue
The function returned by hitme(), takes only one parameter, a function. It will call this function as soon as the current block finishes execution (using setImmediate) and it should have one argument: a callback. This callback should be treated as a function with two parameters:
- error - if something is wrong and an erorr is passed, it will call the callback passed to
hitme()with the error and any given data already passed by the other functions - data - a value that will be passed as an additional parameter to the callback function sent to
hitme().
hitme.serial()
Calling hitme.serial() has the exact same behavior and parameters of the plain hitme(), except that it won't start to execute the next function until the previous one has called its callback.
Hello World
var hitme = require('hitme');
var caller = hitme(function(err, data) { if (err) { console.log('ERROR'); console.log(err); return; } console.log(data + ' World'); });
caller(function(cb) { cb(null, 'Hello'); });License
MIT
