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honeytree

v1.1.6

Published

Grow a forest in your terminal every time you use Claude Code

Readme

Honeytree

npm version license

Grow a pixel-art forest in your terminal every time you use Claude Code.

Each prompt plants a new tree. Each tree grows over time. Your forest evolves from a quiet clearing into an ancient woodland — and it never resets.


Quick Start

npm install -g honeytree
honeytree init
honeytree

That's it. Three commands:

  1. Install the CLI globally
  2. Init creates your forest file and registers a Claude Code hook
  3. Run the viewer in a separate terminal to watch your forest grow

After setup, trees are planted automatically after every Claude Code response. No manual steps needed.


How It Works

When you run honeytree init, it does two things:

  • Creates ~/.honeydew/forest.json to store your forest state
  • Adds a Stop hook to ~/.claude/settings.json that runs after every Claude Code response

From then on, every time Claude Code responds to a prompt, a new tree is planted in your forest automatically. Open the viewer in a second terminal to watch them grow in real time.


Streaks

Honeytree tracks your coding streak — consecutive days where you use Claude Code.

  • Active streak: The viewer and badge show your current streak count (e.g. 7-day streak)
  • Broken streak: Miss a day and your forest starts wilting — trees desaturate toward brown, and fog rolls in across the scene
  • Recovery: Your next prompt resets the streak to 1 and clears the wilting immediately

The longer you go without coding, the worse it gets:

| Days idle | Effect | |----------:|--------| | 1 | Light desaturation, sparse fog | | 2 | Noticeable browning, moderate fog | | 3 | Heavy browning, dense fog | | 4+ | Near-dead forest, thick fog |

Plant a tree to bring it all back to life.


Badge

Generate a badge for your GitHub README that shows your forest stats and links back to Honeytree:

honeytree badge

This creates a honeytree-badge.svg file in your current directory and prints the markdown to embed it:

[![honeytree](./honeytree-badge.svg)](https://github.com/Varun2009178/honeytree)

The badge displays your tree count and streak status. It links to the Honeytree repo so anyone who sees it can install it themselves.

| State | Badge color | Example | |-------|-------------|---------| | Active streak | Green | 42 trees · 7d streak | | Wilting | Orange-red | 42 trees · wilting | | No streak data | Grey | 42 trees |

Re-run honeytree badge any time to update the SVG with your latest stats. Commit it to your repo to keep it current.


FOREST.md

Generate a shareable markdown snapshot of your forest:

honeytree md

This creates a FOREST.md in your current directory with:

  • Your Honeytree badge (links to the Honeytree repo)
  • Stats: tree count, streak, biome
  • A plain-text rendering of your forest (tree silhouettes, stars, ground)
  • Total prompts and forest age

Commit FOREST.md to your repo root so your team can see the forest. When teammates see it, they can install Honeytree themselves — one install spreads to the whole team.

Run honeytree badge first to generate the SVG, then honeytree md to generate the markdown that embeds it.


Biomes

Your forest evolves visually as it grows — the sky, ground, and atmosphere all change:

| Trees | Biome | What changes | |------:|-------|-------------| | 0–9 | Clearing | Sparse stars, light ground | | 10–24 | Grove | More stars, richer ground | | 25–49 | Woodland | Dense canopy, varied starlight | | 50–99 | Old Growth | Deep greens, warm starlight | | 100+ | Ancient Forest | Richest palette, brightest sky |

Trees are never deleted. The forest only grows.


Tree Species

Five species are randomly assigned when a tree is planted:

| Species | Look | |---------|------| | Oak | Wide, rounded canopy | | Pine | Tall, triangular shape | | Birch | Light trunk, bright leaves | | Willow | Drooping canopy | | Cherry | Pink blossoms |

Each species has 4 growth stages (seed, sapling, young, full). Existing trees grow a little with each new prompt.


CLI Reference

| Command | Description | |---------|-------------| | honeytree init | Create forest and register Claude Code hook | | honeytree | Launch the live viewer | | honeytree plant | Plant a tree manually (normally runs via hook) | | honeytree badge | Generate honeytree-badge.svg in current directory | | honeytree md | Generate FOREST.md in current directory |


Viewer

The viewer adapts to your terminal width — expand your terminal and new trees will spread across the full width.

Press Ctrl+C to exit. The viewer shows a summary of your forest when you close it.

Reading the Stats Bar

Below your forest you'll see a stats bar like this:

 honeytree · 42 trees · 7-day streak · ████████░░░░ next: oak [woodland]

Here's what each part means:

| Segment | What it tells you | |---------|-------------------| | 42 trees | Total trees in your forest — one planted per prompt, never deleted | | 7-day streak | Consecutive days you've used Claude Code. Resets to 1 if you skip a day | | wilting (2d idle) | Appears instead of streak when you've been inactive — your forest is dying | | ████████░░░░ | Progress bar toward the next milestone (10, 25, 50, 100, 250, 500, 1000 trees) | | next: oak | The species of the next tree that will be planted | | [woodland] | Your current biome — evolves as your tree count grows |


Requirements

Links

License

MIT